Files
godot-ldtk-importer/ldtk-importer.csproj

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329 B
XML

<Project Sdk="Godot.NET.Sdk/4.5.0">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>ldtkimporter</RootNamespace>
</PropertyGroup>
</Project>