add all crates: domain, protocol, application, client, adapters, ESP32 firmware
Server: domain (entities, value objects, ports), protocol (postcard wire types), application (config service, data projection), adapters (config-memory, tcp-server), bootstrap (composition root with fake data). Client: client-domain (layout engine, render tree, HAL ports), client-application (message handling, repaint commands), adapters (tcp-client, display-terminal), client-desktop (end-to-end working). ESP32: client-esp32 firmware with ILI9341 display over SPI, WiFi networking. Display test verified on hardware — landscape orientation, text rendering works. 60 workspace tests, all passing.
This commit is contained in:
119
crates/adapters/config-memory/src/lib.rs
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119
crates/adapters/config-memory/src/lib.rs
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@@ -0,0 +1,119 @@
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use std::collections::HashMap;
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use std::sync::RwLock;
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use domain::{
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ConfigRepository,
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DataSource, DataSourceId, Layout, LayoutPreset, LayoutPresetId,
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WidgetConfig, WidgetId,
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};
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#[derive(Debug)]
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pub enum MemoryConfigError {
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LockPoisoned,
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}
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impl std::fmt::Display for MemoryConfigError {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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MemoryConfigError::LockPoisoned => write!(f, "lock poisoned"),
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}
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}
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}
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pub struct MemoryConfigStore {
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widgets: RwLock<HashMap<WidgetId, WidgetConfig>>,
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data_sources: RwLock<HashMap<DataSourceId, DataSource>>,
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layout: RwLock<Option<Layout>>,
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presets: RwLock<HashMap<LayoutPresetId, LayoutPreset>>,
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}
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impl MemoryConfigStore {
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pub fn new() -> Self {
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Self {
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widgets: RwLock::new(HashMap::new()),
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data_sources: RwLock::new(HashMap::new()),
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layout: RwLock::new(None),
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presets: RwLock::new(HashMap::new()),
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}
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}
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}
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impl ConfigRepository for MemoryConfigStore {
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type Error = MemoryConfigError;
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async fn get_widget(&self, id: WidgetId) -> Result<Option<WidgetConfig>, Self::Error> {
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let guard = self.widgets.read().map_err(|_| MemoryConfigError::LockPoisoned)?;
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Ok(guard.get(&id).cloned())
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}
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async fn list_widgets(&self) -> Result<Vec<WidgetConfig>, Self::Error> {
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let guard = self.widgets.read().map_err(|_| MemoryConfigError::LockPoisoned)?;
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Ok(guard.values().cloned().collect())
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}
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async fn save_widget(&self, config: &WidgetConfig) -> Result<(), Self::Error> {
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let mut guard = self.widgets.write().map_err(|_| MemoryConfigError::LockPoisoned)?;
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guard.insert(config.id, config.clone());
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Ok(())
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}
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async fn delete_widget(&self, id: WidgetId) -> Result<(), Self::Error> {
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let mut guard = self.widgets.write().map_err(|_| MemoryConfigError::LockPoisoned)?;
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guard.remove(&id);
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Ok(())
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}
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async fn get_data_source(&self, id: DataSourceId) -> Result<Option<DataSource>, Self::Error> {
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let guard = self.data_sources.read().map_err(|_| MemoryConfigError::LockPoisoned)?;
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Ok(guard.get(&id).cloned())
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}
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async fn list_data_sources(&self) -> Result<Vec<DataSource>, Self::Error> {
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let guard = self.data_sources.read().map_err(|_| MemoryConfigError::LockPoisoned)?;
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Ok(guard.values().cloned().collect())
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}
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async fn save_data_source(&self, source: &DataSource) -> Result<(), Self::Error> {
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let mut guard = self.data_sources.write().map_err(|_| MemoryConfigError::LockPoisoned)?;
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guard.insert(source.id, source.clone());
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Ok(())
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}
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async fn delete_data_source(&self, id: DataSourceId) -> Result<(), Self::Error> {
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let mut guard = self.data_sources.write().map_err(|_| MemoryConfigError::LockPoisoned)?;
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guard.remove(&id);
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Ok(())
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}
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async fn get_layout(&self) -> Result<Option<Layout>, Self::Error> {
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let guard = self.layout.read().map_err(|_| MemoryConfigError::LockPoisoned)?;
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Ok(guard.clone())
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}
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async fn save_layout(&self, layout: &Layout) -> Result<(), Self::Error> {
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let mut guard = self.layout.write().map_err(|_| MemoryConfigError::LockPoisoned)?;
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*guard = Some(layout.clone());
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Ok(())
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}
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async fn get_preset(&self, id: LayoutPresetId) -> Result<Option<LayoutPreset>, Self::Error> {
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let guard = self.presets.read().map_err(|_| MemoryConfigError::LockPoisoned)?;
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Ok(guard.get(&id).cloned())
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}
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async fn list_presets(&self) -> Result<Vec<LayoutPreset>, Self::Error> {
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let guard = self.presets.read().map_err(|_| MemoryConfigError::LockPoisoned)?;
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Ok(guard.values().cloned().collect())
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}
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async fn save_preset(&self, preset: &LayoutPreset) -> Result<(), Self::Error> {
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let mut guard = self.presets.write().map_err(|_| MemoryConfigError::LockPoisoned)?;
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guard.insert(preset.id, preset.clone());
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Ok(())
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}
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async fn delete_preset(&self, id: LayoutPresetId) -> Result<(), Self::Error> {
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let mut guard = self.presets.write().map_err(|_| MemoryConfigError::LockPoisoned)?;
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guard.remove(&id);
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Ok(())
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}
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}
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