feat(init,display): loader streams ELF segments (any size, kills half-built proc); window pixels RGBA8 premul (tiny-skia native), canvas mapped plain memory + pixels_mut/touch

This commit is contained in:
2026-10-28 02:57:05 +01:00
parent 864f039bc7
commit 07a0575908
4 changed files with 156 additions and 89 deletions

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@@ -13,8 +13,8 @@ pub(crate) const STACK_PAGES: usize = 4;
/// The most there is room for under the image (page 0 stays unmapped). /// The most there is room for under the image (page 0 stays unmapped).
const MAX_STACK_PAGES: usize = USER_CODE_BASE / PAGE_SIZE - 1; const MAX_STACK_PAGES: usize = USER_CODE_BASE / PAGE_SIZE - 1;
const CREATE_CAP: CapSlot = CapSlot::const_new(0); const CREATE_CAP: CapSlot = CapSlot::const_new(0);
/// Where a program file is read to before it is loaded (32 pages: the /// Where a program file is read through on its way into a process, a
/// largest program init will load; the gatekeeper is past 16). /// chunk at a time, so a program may be any size.
const SCRATCH_VA: VirtualAddress = VirtualAddress::from_raw(0x0120_0000); const SCRATCH_VA: VirtualAddress = VirtualAddress::from_raw(0x0120_0000);
const SCRATCH_PAGES: u16 = 32; const SCRATCH_PAGES: u16 = 32;
@@ -23,14 +23,54 @@ pub(crate) struct LoadedProcess {
pub(crate) entry_point: EntryPoint, pub(crate) entry_point: EntryPoint,
} }
/// Reads all of `filename` into `scratch`; its size, or `None` if it is /// A program file read forwards through a buffer (storage has no seek): a
/// missing, unreadable or larger than `scratch`. /// segment's bytes are asked for in increasing file order.
fn read_file(storage: &mut Storage, scratch: &mut [u8], filename: &[u8]) -> Option<usize> { struct Stream<'a> {
let handle = storage.open(filename).ok()?; storage: &'a mut Storage,
let size = storage.file_size(handle).ok().filter(|s| *s <= scratch.len()); handle: libkos::fs::FileHandle,
let read = size.and_then(|s| storage.read(handle, &mut scratch[..s]).ok()); buf: &'a mut [u8],
let _ = storage.close(handle); /// The file offset of `buf[0]`, and how much of `buf` holds file.
read.filter(|r| Some(*r) == size) at: usize,
len: usize,
size: usize,
}
impl Stream<'_> {
/// Reads the next chunk after what `buf` holds; false at the end or
/// on an error.
fn advance(&mut self) -> bool {
let next = self.at + self.len;
let want = self.buf.len().min(self.size - next.min(self.size));
match self.storage.read(self.handle, &mut self.buf[..want]) {
Ok(n) if n > 0 => {
(self.at, self.len) = (next, n);
true
}
_ => false,
}
}
/// Hands the file's bytes `from..from + len` to `sink`, piece by piece,
/// with each piece's place in that range.
fn copy(&mut self, from: usize, len: usize, mut sink: impl FnMut(usize, &[u8])) -> bool {
if from < self.at || from.checked_add(len).is_none_or(|end| end > self.size) {
return false;
}
let mut done = 0;
while done < len {
let want = from + done;
while want >= self.at + self.len {
if !self.advance() {
return false;
}
}
let start = want - self.at;
let n = (self.len - start).min(len - done);
sink(done, &self.buf[start..start + n]);
done += n;
}
true
}
} }
pub(crate) fn load_binary( pub(crate) fn load_binary(
@@ -40,53 +80,57 @@ pub(crate) fn load_binary(
limits: Limits, limits: Limits,
stack_pages: usize, stack_pages: usize,
) -> Option<LoadedProcess> { ) -> Option<LoadedProcess> {
let handle = storage.open(filename).ok()?;
let loaded = storage
.file_size(handle)
.ok()
.and_then(|size| load_from(&mut Stream { storage, handle, buf: scratch, at: 0, len: 0, size }, limits, stack_pages));
let _ = storage.close(handle);
loaded
}
fn load_from(file: &mut Stream, limits: Limits, stack_pages: usize) -> Option<LoadedProcess> {
let stack_pages = stack_pages.min(MAX_STACK_PAGES); let stack_pages = stack_pages.min(MAX_STACK_PAGES);
let file_size = read_file(storage, scratch, filename)?; // The headers are in the first chunk.
let elf_data = &scratch[..file_size]; if !file.advance() {
let elf_info = match elf::parse(elf_data) { return None;
Ok(info) => info, }
Err(_) => return None, let elf_info = elf::parse(&file.buf[..file.len]).ok()?;
};
let process_cap = syscall::create_process(CREATE_CAP, limits)?; let process_cap = syscall::create_process(CREATE_CAP, limits)?;
let filled = elf_info.segments().all(|segment| load_segment(file, process_cap, segment).is_some())
&& (0..stack_pages).all(|i| {
let dst = VirtualAddress::from_raw(USER_CODE_BASE - (stack_pages - i) * PAGE_SIZE);
PageCount::new(1).and_then(syscall::request_pages).is_some_and(|va| {
syscall::map_page(process_cap, va, dst, false);
true
})
});
if !filled {
let _ = syscall::kill(process_cap);
syscall::drop_cap(process_cap);
return None;
}
Some(LoadedProcess { process_cap, entry_point: EntryPoint::from_raw(elf_info.entry_point) })
}
for segment in elf_info.segments() { /// Fresh pages with the segment's bytes, zero past them, moved into the
/// process at its address.
fn load_segment(file: &mut Stream, process_cap: CapSlot, segment: &elf::Segment) -> Option<()> {
let page_start = segment.vaddr & !0xFFF; let page_start = segment.vaddr & !0xFFF;
let offset_in_page = segment.vaddr & 0xFFF; let offset_in_page = segment.vaddr & 0xFFF;
let total_size = offset_in_page + segment.mem_size; let seg_pages = (offset_in_page + segment.mem_size).div_ceil(PAGE_SIZE);
let seg_pages = total_size.div_ceil(PAGE_SIZE); let local = libkos::window::request(PageCount::new(u16::try_from(seg_pages).ok()?)?)?;
let page_count = PageCount::new(u16::try_from(seg_pages).ok()?)?;
let local = libkos::window::request(page_count)?;
local.fill_u32(ByteOffset::ZERO, seg_pages * PAGE_SIZE / 4, 0); local.fill_u32(ByteOffset::ZERO, seg_pages * PAGE_SIZE / 4, 0);
let copy_len = segment.file_size.min(segment.mem_size); let copy_len = segment.file_size.min(segment.mem_size);
let src = segment if copy_len > 0 && !file.copy(segment.file_offset, copy_len, |at, bytes| local.copy_from(ByteOffset::new(offset_in_page + at), bytes)) {
.file_offset return None;
.checked_add(copy_len)
.and_then(|end| elf_data.get(segment.file_offset..end));
if let Some(src) = src.filter(|_| copy_len > 0) {
local.copy_from(ByteOffset::new(offset_in_page), src);
} }
for p in 0..seg_pages { for p in 0..seg_pages {
let src_page = VirtualAddress::from_raw(local.address().raw() + p * PAGE_SIZE); let src_page = VirtualAddress::from_raw(local.address().raw() + p * PAGE_SIZE);
let dst_page = VirtualAddress::from_raw(page_start + p * PAGE_SIZE); let dst_page = VirtualAddress::from_raw(page_start + p * PAGE_SIZE);
syscall::map_page(process_cap, src_page, dst_page, segment.flags.execute); syscall::map_page(process_cap, src_page, dst_page, segment.flags.execute);
} }
} Some(())
for i in 0..stack_pages {
let page_count = PageCount::new(1)?;
let stack_va = syscall::request_pages(page_count)?;
let dst = VirtualAddress::from_raw(USER_CODE_BASE - (stack_pages - i) * PAGE_SIZE);
syscall::map_page(process_cap, stack_va, dst, false);
}
Some(LoadedProcess {
process_cap,
entry_point: EntryPoint::from_raw(elf_info.entry_point),
})
} }
/// A region of init's own to read program files into. /// A region of init's own to read program files into.

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@@ -5,12 +5,10 @@
//! front. //! front.
use crate::syscall; use crate::syscall;
use crate::window::Window; use types::address::VirtualAddress;
use types::address::{ByteOffset, VirtualAddress};
use types::bounded::CapSlot; use types::bounded::CapSlot;
use types::display::window::{self as w, PIXEL_BYTES}; use types::display::window::{self as w, PIXEL_BYTES};
use types::display::{Color, Dimension, ScreenCoord}; use types::display::{Color, Dimension, ScreenCoord};
use types::mapping::PagePerms;
/// Where an app's canvas is mapped. /// Where an app's canvas is mapped.
const CANVAS_VA: VirtualAddress = VirtualAddress::from_raw(0x0100_0000); const CANVAS_VA: VirtualAddress = VirtualAddress::from_raw(0x0100_0000);
@@ -67,11 +65,13 @@ struct Damage {
y1: u16, y1: u16,
} }
/// A window's pixels, mapped here. Draw with the `Framebuffer` methods (and /// A window's pixels, mapped here as plain memory. Draw with the
/// `raster`); `flush` presents everything drawn since the last one. /// `Framebuffer` methods (and `raster`), or on the bytes themselves
/// (`pixels_mut`, then `touch`); `flush` presents everything changed since
/// the last one.
pub struct Canvas { pub struct Canvas {
window: CapSlot, window: CapSlot,
pixels: Window, pixels: &'static mut [u8],
width: Dimension, width: Dimension,
height: Dimension, height: Dimension,
damage: Option<Damage>, damage: Option<Damage>,
@@ -84,7 +84,7 @@ impl Canvas {
syscall::Received::Message { words, cap: Some(buffer), .. } if words[0] == w::OK => (words, buffer), syscall::Received::Message { words, cap: Some(buffer), .. } if words[0] == w::OK => (words, buffer),
_ => return None, _ => return None,
}; };
let pixels = crate::window::map(buffer, CANVAS_VA, PagePerms::ReadWrite).ok()?; let pixels = crate::window::map_buffer(buffer, CANVAS_VA).ok()?;
let (width, height) = (Dimension::new(words[1] as u16), Dimension::new(words[2] as u16)); let (width, height) = (Dimension::new(words[1] as u16), Dimension::new(words[2] as u16));
// The display says how big; the mapping says how much is there. // The display says how big; the mapping says how much is there.
(width.raw() as usize * height.raw() as usize * PIXEL_BYTES <= pixels.len()) (width.raw() as usize * height.raw() as usize * PIXEL_BYTES <= pixels.len())
@@ -95,12 +95,19 @@ impl Canvas {
self.window self.window
} }
fn offset(&self, x: u16, y: u16) -> ByteOffset { /// The pixels, `width * height` of them, each the bytes R, G, B, A.
ByteOffset::new((y as usize * self.width.raw() as usize + x as usize) * PIXEL_BYTES) pub fn pixels_mut(&mut self) -> &mut [u8] {
let n = self.width.raw() as usize * self.height.raw() as usize * PIXEL_BYTES;
&mut self.pixels[..n]
} }
/// Marks `x..x+w`, `y..y+h` (already clipped) as changed. fn offset(&self, x: u16, y: u16) -> usize {
fn touch(&mut self, x: u16, y: u16, w: u16, h: u16) { (y as usize * self.width.raw() as usize + x as usize) * PIXEL_BYTES
}
/// Marks a rectangle as changed, for the next `flush`; clipped.
pub fn touch(&mut self, x: ScreenCoord, y: ScreenCoord, w: Dimension, h: Dimension) {
let Some((x, y, w, h)) = self.clip(x, y, w, h) else { return };
let (x1, y1) = (x + w, y + h); let (x1, y1) = (x + w, y + h);
self.damage = Some(match self.damage { self.damage = Some(match self.damage {
None => Damage { x0: x, y0: y, x1, y1 }, None => Damage { x0: x, y0: y, x1, y1 },
@@ -112,7 +119,15 @@ impl Canvas {
fn clip(&self, x: ScreenCoord, y: ScreenCoord, w: Dimension, h: Dimension) -> Option<(u16, u16, u16, u16)> { fn clip(&self, x: ScreenCoord, y: ScreenCoord, w: Dimension, h: Dimension) -> Option<(u16, u16, u16, u16)> {
let (cw, ch) = (self.width.raw(), self.height.raw()); let (cw, ch) = (self.width.raw(), self.height.raw());
let (x, y) = (x.raw(), y.raw()); let (x, y) = (x.raw(), y.raw());
(x < cw && y < ch).then(|| (x, y, w.raw().min(cw - x), h.raw().min(ch - y))) (x < cw && y < ch && w.raw() > 0 && h.raw() > 0).then(|| (x, y, w.raw().min(cw - x), h.raw().min(ch - y)))
}
/// Fills `len` pixels from byte `at` with `color`.
fn fill(&mut self, at: usize, len: usize, color: Color) {
let px = color.to_rgba();
for chunk in self.pixels[at..at + len * PIXEL_BYTES].chunks_exact_mut(PIXEL_BYTES) {
chunk.copy_from_slice(&px);
}
} }
} }
@@ -126,28 +141,24 @@ impl port_framebuffer::Framebuffer for Canvas {
} }
fn write_pixel(&mut self, x: ScreenCoord, y: ScreenCoord, color: Color) { fn write_pixel(&mut self, x: ScreenCoord, y: ScreenCoord, color: Color) {
if let Some((x, y, _, _)) = self.clip(x, y, Dimension::new(1), Dimension::new(1)) { self.fill_rect(x, y, Dimension::new(1), Dimension::new(1), color);
self.pixels.write(self.offset(x, y), color.raw());
self.touch(x, y, 1, 1);
}
} }
fn write_row(&mut self, x: ScreenCoord, y: ScreenCoord, row: &[Color]) { fn write_row(&mut self, x: ScreenCoord, y: ScreenCoord, row: &[Color]) {
let Some((x, y, w, _)) = self.clip(x, y, Dimension::new(row.len().min(u16::MAX as usize) as u16), Dimension::new(1)) else { return }; let len = Dimension::new(row.len().min(u16::MAX as usize) as u16);
let mut run = [0u32; 64]; let Some((cx, cy, w, _)) = self.clip(x, y, len, Dimension::new(1)) else { return };
for (i, chunk) in row[..w as usize].chunks(run.len()).enumerate() { let at = self.offset(cx, cy);
for (slot, c) in run.iter_mut().zip(chunk) { for (chunk, c) in self.pixels[at..at + w as usize * PIXEL_BYTES].chunks_exact_mut(PIXEL_BYTES).zip(row) {
*slot = c.raw(); chunk.copy_from_slice(&c.to_rgba());
} }
self.pixels.write_u32s(self.offset(x + (i * 64) as u16, y), &run[..chunk.len()]); self.touch(x, y, len, Dimension::new(1));
}
self.touch(x, y, w, 1);
} }
fn fill_rect(&mut self, x: ScreenCoord, y: ScreenCoord, w: Dimension, h: Dimension, color: Color) { fn fill_rect(&mut self, x: ScreenCoord, y: ScreenCoord, w: Dimension, h: Dimension, color: Color) {
let Some((x, y, w, h)) = self.clip(x, y, w, h) else { return }; let Some((cx, cy, cw, ch)) = self.clip(x, y, w, h) else { return };
for row in y..y + h { for row in cy..cy + ch {
self.pixels.fill_u32(self.offset(x, row), w as usize, color.raw()); let at = self.offset(cx, row);
self.fill(at, cw as usize, color);
} }
self.touch(x, y, w, h); self.touch(x, y, w, h);
} }
@@ -165,14 +176,14 @@ impl port_framebuffer::Framebuffer for Canvas {
} }
fn scroll_up(&mut self, top: ScreenCoord, height: Dimension, by: Dimension, fill: Color) { fn scroll_up(&mut self, top: ScreenCoord, height: Dimension, by: Dimension, fill: Color) {
let Some((_, top, _, height)) = self.clip(ScreenCoord::new(0), top, self.width, height) else { return };
let by = by.raw().min(height);
let row = self.width.raw() as usize * PIXEL_BYTES;
let kept = (height - by) as usize * row;
self.pixels.copy_within(self.offset(0, top + by), self.offset(0, top), kept);
let width = self.width; let width = self.width;
let Some((_, top, _, height)) = self.clip(ScreenCoord::new(0), top, width, height) else { return };
let by = by.raw().min(height);
let kept = (height - by) as usize * width.raw() as usize * PIXEL_BYTES;
let (from, to) = (self.offset(0, top + by), self.offset(0, top));
self.pixels.copy_within(from..from + kept, to);
self.fill_rect(ScreenCoord::new(0), ScreenCoord::new(top + height - by), width, Dimension::new(by), fill); self.fill_rect(ScreenCoord::new(0), ScreenCoord::new(top + height - by), width, Dimension::new(by), fill);
self.touch(0, top, width.raw(), height); self.touch(ScreenCoord::new(0), ScreenCoord::new(top), width, Dimension::new(height));
} }
} }

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@@ -67,7 +67,7 @@ impl Host for KernelHost {
if at + PIXEL_BYTES > window.len() { if at + PIXEL_BYTES > window.len() {
return; return;
} }
*px = Color::from_raw(window.read::<u32>(ByteOffset::new(at))); *px = Color::from_rgba(window.read::<u32>(ByteOffset::new(at)).to_le_bytes());
} }
} }

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@@ -16,6 +16,17 @@ impl Color {
pub const fn rgba(r: u8, g: u8, b: u8, a: u8) -> Self { pub const fn rgba(r: u8, g: u8, b: u8, a: u8) -> Self {
Self(((a as u32) << 24) | ((r as u32) << 16) | ((g as u32) << 8) | (b as u32)) Self(((a as u32) << 24) | ((r as u32) << 16) | ((g as u32) << 8) | (b as u32))
} }
/// As a window's pixel is stored: the bytes R, G, B, A (see
/// `window::BUFFER`).
pub const fn to_rgba(self) -> [u8; 4] {
let [b, g, r, a] = self.0.to_le_bytes();
[r, g, b, a]
}
pub const fn from_rgba([r, g, b, a]: [u8; 4]) -> Self {
Self(u32::from_le_bytes([b, g, r, a]))
}
} }
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)] #[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
@@ -61,9 +72,10 @@ pub mod window {
/// (`pack_name`). Reply `[OK, width, height, 0]` carrying the window /// (`pack_name`). Reply `[OK, width, height, 0]` carrying the window
/// capability, which the launcher passes on; the new window is in front. /// capability, which the launcher passes on; the new window is in front.
pub const OPEN: usize = 1; pub const OPEN: usize = 1;
/// Through a window: reply `[OK, width, height, 0]` carrying its pixel buffer, a /// Through a window: reply `[OK, width, height, 0]` carrying its pixel
/// region the holder maps read-write: `width * height` pixels, rows /// buffer, a region the holder maps read-write: `width * height`
/// one after another, each pixel a `Color` as a little-endian u32. /// pixels, rows one after another, each pixel the bytes R, G, B, A
/// (alpha premultiplied; the display shows it as opaque).
pub const BUFFER: usize = 2; pub const BUFFER: usize = 2;
/// Through a window: the rectangle (`pack_rect`) that changed. /// Through a window: the rectangle (`pack_rect`) that changed.
pub const PRESENT: usize = 3; pub const PRESENT: usize = 3;