feat: wire display + input servers to snake, fix QEMU 11.x GPU bug

VirtIO GPU: QEMU 11.x has RESOURCE_ATTACH_BACKING (0x0104) and
RESOURCE_FLUSH (0x0106) command types swapped in its legacy MMIO
VirtIO GPU implementation. Workaround: send swapped type values.
Confirmed via QEMU monitor (xp shows correct bytes in memory)
and QEMU trace events (device dispatches to wrong handler).

Display pipeline now works end-to-end:
  adapter → GPU init → create_2d → attach_backing → set_scanout
  display-server → clear(blue) → flush → transfer + resource_flush
  snake → draw commands via IPC → display renders → flush to GPU

Input server:
  - New driver-input-uart crate (reads UART at mapped VA 0x20000)
  - New bins/input-qemu composition root
  - Adapter loads input-server, maps UART MMIO into its address space
  - Init delegates both display_ep (slot 0) and input_ep (slot 1) to snake
  - WASD keys → UART → input-server → IPC → snake direction change

Snake game runs with display and input, exits on wall collision.
This commit is contained in:
2026-10-18 21:10:42 +02:00
parent 7c7e3b8748
commit 27be73f42d
19 changed files with 363 additions and 32 deletions

20
Cargo.lock generated
View File

@@ -56,6 +56,7 @@ version = "0.1.0"
dependencies = [
"display-server",
"driver-framebuffer-virtio",
"port-framebuffer",
"server-framework",
"types",
"userspace",
@@ -105,6 +106,13 @@ dependencies = [
"types",
]
[[package]]
name = "driver-input-uart"
version = "0.1.0"
dependencies = [
"port-input-device",
]
[[package]]
name = "echo"
version = "0.1.0"
@@ -150,6 +158,18 @@ dependencies = [
"userspace-rt",
]
[[package]]
name = "input-qemu"
version = "0.1.0"
dependencies = [
"driver-input-uart",
"input-server",
"server-framework",
"types",
"userspace",
"userspace-rt",
]
[[package]]
name = "input-server"
version = "0.1.0"