feat: wire display + input servers to snake, fix QEMU 11.x GPU bug
VirtIO GPU: QEMU 11.x has RESOURCE_ATTACH_BACKING (0x0104) and RESOURCE_FLUSH (0x0106) command types swapped in its legacy MMIO VirtIO GPU implementation. Workaround: send swapped type values. Confirmed via QEMU monitor (xp shows correct bytes in memory) and QEMU trace events (device dispatches to wrong handler). Display pipeline now works end-to-end: adapter → GPU init → create_2d → attach_backing → set_scanout display-server → clear(blue) → flush → transfer + resource_flush snake → draw commands via IPC → display renders → flush to GPU Input server: - New driver-input-uart crate (reads UART at mapped VA 0x20000) - New bins/input-qemu composition root - Adapter loads input-server, maps UART MMIO into its address space - Init delegates both display_ep (slot 0) and input_ep (slot 1) to snake - WASD keys → UART → input-server → IPC → snake direction change Snake game runs with display and input, exits on wall collision.
This commit is contained in:
19
crates/adapter-riscv/src/devices/input_setup.rs
Normal file
19
crates/adapter-riscv/src/devices/input_setup.rs
Normal file
@@ -0,0 +1,19 @@
|
||||
use crate::hw::uart::Uart;
|
||||
use crate::{board, kernel_ref, mmu};
|
||||
use types::id::ProcessId;
|
||||
|
||||
const UART_VA: usize = 0x20000;
|
||||
|
||||
pub fn configure(uart: &Uart, input_pid: ProcessId) {
|
||||
let pt_addr = kernel_ref().platform_mut().page_table_for(input_pid);
|
||||
let pt = unsafe { &mut *(pt_addr as *mut mmu::PageTable) };
|
||||
|
||||
mmu::map(pt, mmu::Mapping {
|
||||
va: types::address::VirtualAddress::from_raw(UART_VA),
|
||||
pa: types::address::PhysicalAddress::from_raw(board::UART_BASE),
|
||||
pages: 1,
|
||||
flags: mmu::Sv39Flags::user_rw(),
|
||||
});
|
||||
|
||||
uart.write_str("k-os: UART mapped for input\n");
|
||||
}
|
||||
Reference in New Issue
Block a user