feat: proper IPC-based boot — init loads servers from storage via IPC, VirtIO GPU driver

Complete microkernel boot pipeline: adapter loads only init + storage + display
from disk. Init bootstraps all other servers by reading binaries from the
storage server via IPC, parsing ELF, creating processes, mapping pages, and
spawning threads.

New syscalls:
- CreateEndpoint: userspace endpoint creation with full capability grant
- DebugPutchar: debug output to UART from userspace
- MapPage: cross-process page mapping (init loads binaries into children)
- SpawnThreadIn: spawn thread in another process via capability

Key fixes:
- Per-process L1 page tables for VPN[2]=0 (prevents cross-process corruption)
- Separate kernel_pt from page_tables[0] (init pid=0 overwrote kernel PT ref)
- Thread Running state set in switch_to_next (syscalls rejected without it)
- Pending IPC results applied during context switch
- SIE disabled during boot (timer can't preempt into unready processes)
- User heap VA starts at 0x40000 (avoids shared buffer at 0x30000)
- RequestPages maps at user VAs via per-process heap allocator

VirtIO GPU:
- Adapter probes for GPU device, initializes resource/scanout/backing
- Display server writes to mapped framebuffer, flushes via GPU virtqueue
- 640x480 BGRA framebuffer with transfer-to-host and resource-flush

Storage server:
- Userspace VirtIO block driver using pre-mapped MMIO and DMA pages
- FAT16 filesystem reader serving file-read requests via IPC
- Shared buffer protocol: init writes filename, storage writes file data

Echo app for IPC testing (adapter-loaded echo proved the pipeline end-to-end).
This commit is contained in:
2026-10-18 13:02:30 +02:00
parent ffde4065ba
commit 38f20cc3c4
41 changed files with 1676 additions and 808 deletions

View File

@@ -1,112 +0,0 @@
use types::address::PhysicalAddress;
use types::bounded::Priority;
use types::id::IrqId;
#[derive(Debug, Clone, Copy)]
pub enum HardwareCap {
Framebuffer { base: PhysicalAddress, pages: usize },
Irq { irq: IrqId },
Memory { base: PhysicalAddress, pages: usize },
}
#[derive(Debug, Clone, Copy)]
pub enum EndpointBinding {
Own { name: &'static str },
ConnectTo { server: &'static str, endpoint: &'static str },
}
#[derive(Debug, Clone, Copy)]
pub enum BinarySource {
Ram { base: PhysicalAddress, size: usize },
Storage { path: &'static str },
}
#[derive(Debug)]
pub struct ServerEntry {
pub name: &'static str,
pub priority: Priority,
pub memory_pages: usize,
pub hardware_caps: &'static [HardwareCap],
pub endpoints: &'static [EndpointBinding],
pub restartable: bool,
pub binary: BinarySource,
}
#[derive(Debug)]
pub struct BootManifest {
pub servers: &'static [ServerEntry],
}
pub static SNAKE_MANIFEST: BootManifest = BootManifest {
servers: &[
ServerEntry {
name: "log",
priority: Priority::DEFAULT,
memory_pages: 64,
hardware_caps: &[],
endpoints: &[EndpointBinding::Own { name: "log" }],
restartable: true,
binary: BinarySource::Storage { path: "/servers/log.elf" },
},
ServerEntry {
name: "permission",
priority: Priority::DEFAULT,
memory_pages: 32,
hardware_caps: &[],
endpoints: &[EndpointBinding::Own { name: "permission" }],
restartable: true,
binary: BinarySource::Storage { path: "/servers/permission.elf" },
},
ServerEntry {
name: "storage",
priority: Priority::DEFAULT,
memory_pages: 128,
hardware_caps: &[],
endpoints: &[EndpointBinding::Own { name: "storage" }],
restartable: true,
binary: BinarySource::Ram {
base: PhysicalAddress::from_raw(0),
size: 0,
},
},
ServerEntry {
name: "display",
priority: Priority::DEFAULT,
memory_pages: 256,
hardware_caps: &[
HardwareCap::Framebuffer {
base: PhysicalAddress::from_raw(0x10008000),
pages: 75,
},
],
endpoints: &[EndpointBinding::Own { name: "display" }],
restartable: true,
binary: BinarySource::Storage { path: "/servers/display.elf" },
},
ServerEntry {
name: "input",
priority: Priority::DEFAULT,
memory_pages: 32,
hardware_caps: &[
HardwareCap::Irq { irq: IrqId::from_raw(10) },
],
endpoints: &[EndpointBinding::Own { name: "input" }],
restartable: true,
binary: BinarySource::Storage { path: "/servers/input.elf" },
},
ServerEntry {
name: "session",
priority: Priority::DEFAULT,
memory_pages: 64,
hardware_caps: &[],
endpoints: &[
EndpointBinding::Own { name: "session" },
EndpointBinding::ConnectTo { server: "display", endpoint: "display" },
EndpointBinding::ConnectTo { server: "input", endpoint: "input" },
EndpointBinding::ConnectTo { server: "storage", endpoint: "storage" },
],
restartable: true,
binary: BinarySource::Storage { path: "/servers/session.elf" },
},
],
};