refactor: extract ports/drivers/bins layers — clean dependency inversion
Separate abstractions from implementations following DIP:
servers/ drivers/
│ │
▼ ▼
ports/ (trait-only crates, zero deps)
New crates:
ports/ (abstractions):
- port-framebuffer: Framebuffer trait
- port-block-device: BlockDevice trait + SectorId
- port-input-device: InputDevice trait + InputEvent types
drivers/ (implementations depend on ports/):
- driver-framebuffer-virtio: VirtIO GPU framebuffer
- driver-framebuffer-mock: test double
- driver-block-virtio: VirtIO block device
bins/ (composition roots wire server + driver):
- display-qemu: DisplayServer<VirtioFramebuffer>
- storage-qemu: storage server with VirtIO block
Servers no longer own their hardware traits or driver code.
Neither server nor driver depends on the other — both point
inward to the port abstraction.
This commit is contained in:
63
crates/drivers/framebuffer/mock/src/lib.rs
Normal file
63
crates/drivers/framebuffer/mock/src/lib.rs
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@@ -0,0 +1,63 @@
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#![no_std]
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use port_framebuffer::Framebuffer;
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pub struct MockFramebuffer {
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width: u16,
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height: u16,
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pixels: [(u16, u16, u32); 4096],
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pixel_count: usize,
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flushed: bool,
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}
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impl MockFramebuffer {
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pub fn new(width: u16, height: u16) -> Self {
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Self {
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width,
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height,
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pixels: [(0, 0, 0); 4096],
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pixel_count: 0,
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flushed: false,
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}
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}
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pub fn pixel_count(&self) -> usize {
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self.pixel_count
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}
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pub fn was_flushed(&self) -> bool {
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self.flushed
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}
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pub fn pixel_at(&self, index: usize) -> (u16, u16, u32) {
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self.pixels[index]
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}
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}
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impl Framebuffer for MockFramebuffer {
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fn width(&self) -> u16 { self.width }
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fn height(&self) -> u16 { self.height }
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fn write_pixel(&mut self, x: u16, y: u16, color: u32) {
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if self.pixel_count < self.pixels.len() {
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self.pixels[self.pixel_count] = (x, y, color);
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self.pixel_count += 1;
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}
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}
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fn fill_rect(&mut self, x: u16, y: u16, w: u16, h: u16, color: u32) {
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for dy in 0..h {
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for dx in 0..w {
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self.write_pixel(x + dx, y + dy, color);
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}
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}
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}
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fn clear(&mut self, _color: u32) {
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self.pixel_count = 0;
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}
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fn flush(&mut self) {
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self.flushed = true;
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}
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}
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