refactor: extract ports/drivers/bins layers — clean dependency inversion
Separate abstractions from implementations following DIP:
servers/ drivers/
│ │
▼ ▼
ports/ (trait-only crates, zero deps)
New crates:
ports/ (abstractions):
- port-framebuffer: Framebuffer trait
- port-block-device: BlockDevice trait + SectorId
- port-input-device: InputDevice trait + InputEvent types
drivers/ (implementations depend on ports/):
- driver-framebuffer-virtio: VirtIO GPU framebuffer
- driver-framebuffer-mock: test double
- driver-block-virtio: VirtIO block device
bins/ (composition roots wire server + driver):
- display-qemu: DisplayServer<VirtioFramebuffer>
- storage-qemu: storage server with VirtIO block
Servers no longer own their hardware traits or driver code.
Neither server nor driver depends on the other — both point
inward to the port abstraction.
This commit is contained in:
6
crates/ports/block-device/Cargo.toml
Normal file
6
crates/ports/block-device/Cargo.toml
Normal file
@@ -0,0 +1,6 @@
|
||||
[package]
|
||||
name = "port-block-device"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
21
crates/ports/block-device/src/lib.rs
Normal file
21
crates/ports/block-device/src/lib.rs
Normal file
@@ -0,0 +1,21 @@
|
||||
#![no_std]
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub struct SectorId(u32);
|
||||
|
||||
impl SectorId {
|
||||
pub const fn new(id: u32) -> Self {
|
||||
Self(id)
|
||||
}
|
||||
|
||||
pub const fn raw(&self) -> u32 {
|
||||
self.0
|
||||
}
|
||||
}
|
||||
|
||||
pub trait BlockDevice {
|
||||
fn sector_size(&self) -> usize;
|
||||
fn sector_count(&self) -> usize;
|
||||
fn read_sector(&mut self, sector: SectorId, buf: &mut [u8]) -> bool;
|
||||
fn write_sector(&mut self, sector: SectorId, buf: &[u8]) -> bool;
|
||||
}
|
||||
6
crates/ports/framebuffer/Cargo.toml
Normal file
6
crates/ports/framebuffer/Cargo.toml
Normal file
@@ -0,0 +1,6 @@
|
||||
[package]
|
||||
name = "port-framebuffer"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
10
crates/ports/framebuffer/src/lib.rs
Normal file
10
crates/ports/framebuffer/src/lib.rs
Normal file
@@ -0,0 +1,10 @@
|
||||
#![no_std]
|
||||
|
||||
pub trait Framebuffer {
|
||||
fn width(&self) -> u16;
|
||||
fn height(&self) -> u16;
|
||||
fn write_pixel(&mut self, x: u16, y: u16, color: u32);
|
||||
fn fill_rect(&mut self, x: u16, y: u16, w: u16, h: u16, color: u32);
|
||||
fn clear(&mut self, color: u32);
|
||||
fn flush(&mut self);
|
||||
}
|
||||
6
crates/ports/input-device/Cargo.toml
Normal file
6
crates/ports/input-device/Cargo.toml
Normal file
@@ -0,0 +1,6 @@
|
||||
[package]
|
||||
name = "port-input-device"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
54
crates/ports/input-device/src/lib.rs
Normal file
54
crates/ports/input-device/src/lib.rs
Normal file
@@ -0,0 +1,54 @@
|
||||
#![no_std]
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Key {
|
||||
Up,
|
||||
Down,
|
||||
Left,
|
||||
Right,
|
||||
Enter,
|
||||
Escape,
|
||||
Space,
|
||||
Backspace,
|
||||
Tab,
|
||||
Char(u8),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum GamepadButton {
|
||||
South,
|
||||
East,
|
||||
North,
|
||||
West,
|
||||
DpadUp,
|
||||
DpadDown,
|
||||
DpadLeft,
|
||||
DpadRight,
|
||||
Start,
|
||||
Select,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Axis {
|
||||
LeftX,
|
||||
LeftY,
|
||||
RightX,
|
||||
RightY,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum InputEvent {
|
||||
KeyDown(Key),
|
||||
KeyUp(Key),
|
||||
PointerDown { id: u8, x: u16, y: u16 },
|
||||
PointerMove { id: u8, x: u16, y: u16 },
|
||||
PointerUp { id: u8, x: u16, y: u16 },
|
||||
Scroll { dx: i16, dy: i16 },
|
||||
GamepadButton { button: GamepadButton, pressed: bool },
|
||||
GamepadAxis { axis: Axis, value: i16 },
|
||||
}
|
||||
|
||||
pub trait InputDevice {
|
||||
fn poll(&mut self) -> Option<InputEvent>;
|
||||
fn has_event(&self) -> bool;
|
||||
}
|
||||
Reference in New Issue
Block a user