refactor: extract ports/drivers/bins layers — clean dependency inversion
Separate abstractions from implementations following DIP:
servers/ drivers/
│ │
▼ ▼
ports/ (trait-only crates, zero deps)
New crates:
ports/ (abstractions):
- port-framebuffer: Framebuffer trait
- port-block-device: BlockDevice trait + SectorId
- port-input-device: InputDevice trait + InputEvent types
drivers/ (implementations depend on ports/):
- driver-framebuffer-virtio: VirtIO GPU framebuffer
- driver-framebuffer-mock: test double
- driver-block-virtio: VirtIO block device
bins/ (composition roots wire server + driver):
- display-qemu: DisplayServer<VirtioFramebuffer>
- storage-qemu: storage server with VirtIO block
Servers no longer own their hardware traits or driver code.
Neither server nor driver depends on the other — both point
inward to the port abstraction.
This commit is contained in:
10
crates/ports/framebuffer/src/lib.rs
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10
crates/ports/framebuffer/src/lib.rs
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#![no_std]
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pub trait Framebuffer {
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fn width(&self) -> u16;
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fn height(&self) -> u16;
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fn write_pixel(&mut self, x: u16, y: u16, color: u32);
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fn fill_rect(&mut self, x: u16, y: u16, w: u16, h: u16, color: u32);
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fn clear(&mut self, color: u32);
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fn flush(&mut self);
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}
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