fix: VirtIO GPU driver and snake rendering through display server
- Fix swapped command IDs: attach_backing was 0x0104 (FLUSH), resource_flush was 0x0106 (ATTACH_BACKING). Now correct. - Increase process stack from 4 pages (16 KB) to 16 pages (64 KB) to prevent stack overflow in display process. - Restructure display-qemu to avoid MockFramebuffer's 32 KB array inflating the VirtIO path's stack frame. - Wire snake app to render through display server via IPC instead of UART escape codes. Uses existing renderer.rs pixel renderer. - Init now delegates display endpoint to snake process.
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@@ -12,3 +12,5 @@ bench = false
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types = { workspace = true }
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userspace = { workspace = true }
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userspace-rt = { workspace = true }
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display-server = { workspace = true }
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server-framework = { workspace = true }
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