Commit Graph

5 Commits

Author SHA1 Message Date
d43421e33e feat(kernel): object lifetimes via slot generations
- SlotGenerations per table, never wraps, retires exhausted slots
- caps to dead/reused process, endpoint, region rejected
- endpoints owned, die w/ owner, waiters woken w/ error
- DropCap syscall + libkos wrapper
- irq table bounds-checked, routes dropped w/ thread
- self-kill terminates caller, exit_thread full cleanup
- sched run_now: switch to named thread, not queue head
- lifetime tests, fuzz kills/recreates, kani gen proofs
2026-10-26 19:54:23 +01:00
1c04ddf909 style: cargo fmt kernel crates 2026-10-26 19:07:54 +01:00
ea2ac5d1d9 fix: harden kernel — eliminate UB, proper process cleanup
Critical: kernel_ref() UB eliminated
- kernel_ref() returned &'static mut, creating aliasing mutable
  references across trap handler + boot code (13+ call sites)
- Replaced with kernel_ptr() -> *mut Kernel, each use site does
  explicit unsafe { &mut *kernel_ptr() }
- KernelCell: removed get_mut(), added as_ptr() -> *mut T
- UB is gone: raw pointer access makes the single-core invariant
  explicit at every use site

Important: process cleanup on exit/fault
- New destroy_process() method consolidates cleanup:
  - Removes all threads from scheduler and endpoints
  - Clears pending messages and results
  - Destroys process and frees ProcessMemory
- handle_exit and handle_fault both use destroy_process()
- handle_exit_thread uses destroy_process when last thread exits

IPC hardening:
- Added invariant comment on pending_messages[sender].take()
  (sender in wait queue must have a pending message)

handle_release_pages:
- Now uses translate_va to convert VA→PA (was treating VA as PA)
2026-10-18 22:22:48 +02:00
27be73f42d feat: wire display + input servers to snake, fix QEMU 11.x GPU bug
VirtIO GPU: QEMU 11.x has RESOURCE_ATTACH_BACKING (0x0104) and
RESOURCE_FLUSH (0x0106) command types swapped in its legacy MMIO
VirtIO GPU implementation. Workaround: send swapped type values.
Confirmed via QEMU monitor (xp shows correct bytes in memory)
and QEMU trace events (device dispatches to wrong handler).

Display pipeline now works end-to-end:
  adapter → GPU init → create_2d → attach_backing → set_scanout
  display-server → clear(blue) → flush → transfer + resource_flush
  snake → draw commands via IPC → display renders → flush to GPU

Input server:
  - New driver-input-uart crate (reads UART at mapped VA 0x20000)
  - New bins/input-qemu composition root
  - Adapter loads input-server, maps UART MMIO into its address space
  - Init delegates both display_ep (slot 0) and input_ep (slot 1) to snake
  - WASD keys → UART → input-server → IPC → snake direction change

Snake game runs with display and input, exits on wall collision.
2026-10-18 21:10:42 +02:00
8d53fa9ac5 refactor(adapter-riscv): split kmain into boot/, devices/ modules
kmain is now 20 lines — six function calls:

  hardware::init        → BSS, MMU, traps, timer, PLIC, kernel
  loader::load_init     → read init.elf, create process, map ELF
  loader::load_server   → read server ELF, create process, map ELF
  storage_setup         → VirtIO block re-init, shared buffer, phys-info
  gpu_setup             → VirtIO GPU init, framebuffer alloc, phys-info
  caps::grant_all       → endpoints, capability grants

New modules:
  boot/hardware.rs   — hardware init (BSS, MMU, traps, kernel)
  boot/loader.rs     — ELF loading, thread setup, enter_userspace
  boot/caps.rs       — endpoint creation, capability grants
  devices/storage_setup.rs — VirtIO block for storage server
  devices/gpu_setup.rs     — VirtIO GPU for display server

All unsafe contained in hw/, mmu/, trap/. Boot and device
modules call safe wrappers.
2026-10-18 13:19:16 +02:00