domain services: schedule engine, fill strategies, IPTV

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2026-07-12 01:35:01 +02:00
parent 87e7d85239
commit 7ddf94c75f
6 changed files with 944 additions and 0 deletions

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//! Fill strategies for scheduling engine block resolution.
//!
//! Pure functions — no I/O, no async, no side effects.
//! Each strategy selects items from a pool to fill a target time budget.
use std::collections::HashSet;
use rand::rngs::StdRng;
use rand::seq::SliceRandom;
use rand::SeedableRng;
use crate::models::MediaItem;
use crate::value_objects::{FillStrategy, MediaItemId};
/// Select items from `pool` (recycled-filtered) to fill `target_secs`, using
/// `strategy`. `candidates` (unfiltered) is only needed by `Sequential` for
/// ordering; `last_item_id` drives series continuity.
pub(super) fn fill_block<'a>(
candidates: &'a [MediaItem],
pool: &'a [MediaItem],
target_secs: u32,
strategy: &FillStrategy,
last_item_id: Option<&MediaItemId>,
loop_on_finish: bool,
) -> Vec<&'a MediaItem> {
match strategy {
FillStrategy::BestFit => fill_best_fit(pool, target_secs),
FillStrategy::Sequential => {
fill_sequential(candidates, pool, target_secs, last_item_id, loop_on_finish)
}
FillStrategy::Random => {
let mut indices: Vec<usize> = (0..pool.len()).collect();
indices.shuffle(&mut StdRng::from_entropy());
let mut remaining = target_secs;
let mut result = Vec::new();
for i in indices {
let item = &pool[i];
if item.duration_secs() <= remaining {
remaining -= item.duration_secs();
result.push(item);
}
}
result
}
}
}
/// Greedy bin-packing: at each step pick the longest item that still fits
/// in the remaining budget, without repeating items within the same block.
pub(super) fn fill_best_fit(pool: &[MediaItem], target_secs: u32) -> Vec<&MediaItem> {
let mut remaining = target_secs;
let mut selected: Vec<&MediaItem> = Vec::new();
let mut used: HashSet<usize> = HashSet::new();
loop {
let best = pool
.iter()
.enumerate()
.filter(|(idx, item)| !used.contains(idx) && item.duration_secs() <= remaining)
.max_by_key(|(_, item)| item.duration_secs());
match best {
Some((idx, item)) => {
remaining -= item.duration_secs();
used.insert(idx);
selected.push(item);
}
None => break,
}
}
selected
}
/// Sequential fill with cross-generation series continuity.
///
/// `candidates` — all items matching the filter, in Jellyfin's natural order
/// (typically by season + episode number for TV shows).
/// `pool` — candidates filtered by the recycle policy (eligible to air).
/// `last_item_id` — the last item scheduled in this block in the previous
/// generation or in an earlier occurrence of this block within
/// the current generation. Used to resume the series from the
/// next episode rather than restarting from episode 1.
///
/// Algorithm:
/// 1. Find `last_item_id`'s position in `candidates` and start from the next index.
/// 2. Walk the full `candidates` list in order (wrapping around at the end),
/// but only pick items that are in `pool` (i.e. not on cooldown).
/// 3. Greedily fill the time budget with items in that order.
///
/// This ensures episodes always air in series order, the series wraps correctly
/// when the last episode has been reached, and cooldowns are still respected.
pub(super) fn fill_sequential<'a>(
candidates: &'a [MediaItem],
pool: &'a [MediaItem],
target_secs: u32,
last_item_id: Option<&MediaItemId>,
loop_on_finish: bool,
) -> Vec<&'a MediaItem> {
if pool.is_empty() {
return vec![];
}
// Set of item IDs currently eligible to air.
let available: HashSet<&MediaItemId> = pool.iter().map(|i| i.id()).collect();
let ordered: Vec<&MediaItem> = if loop_on_finish {
// Find where in the full ordered list to resume, wrapping around.
// Falls back to index 0 if last_item_id is absent or was removed from the library.
let start_idx = last_item_id
.and_then(|id| candidates.iter().position(|c| c.id() == id))
.map(|pos| (pos + 1) % candidates.len())
.unwrap_or(0);
(0..candidates.len())
.map(|i| &candidates[(start_idx + i) % candidates.len()])
.filter(|item| available.contains(item.id()))
.collect()
} else {
// No wrap: compute raw next position without modulo.
// If the series has finished (next_pos >= len), return dead air.
let next_pos = last_item_id
.and_then(|id| candidates.iter().position(|c| c.id() == id))
.map(|pos| pos + 1)
.unwrap_or(0);
if next_pos >= candidates.len() {
return vec![]; // series finished — dead air
}
candidates[next_pos..]
.iter()
.filter(|item| available.contains(item.id()))
.collect()
};
// Greedily fill the block's time budget in episode order.
// Stop at the first episode that doesn't fit — skipping would break ordering.
let mut remaining = target_secs;
let mut result = Vec::new();
for item in &ordered {
if item.duration_secs() <= remaining {
remaining -= item.duration_secs();
result.push(*item);
} else {
break;
}
}
// Edge case: if the very first episode is longer than the entire block,
// still include it — the slot builder clips it to block end via .min(end).
if result.is_empty() {
if let Some(&first) = ordered.first() {
result.push(first);
}
}
result
}
// ============================================================================
// Tests
// ============================================================================
#[cfg(test)]
mod tests {
use super::*;
use crate::value_objects::ContentType;
fn item(id: &str, secs: u32) -> MediaItem {
MediaItem::new(MediaItemId::new(id), id, ContentType::Movie, secs)
}
#[test]
fn best_fit_picks_longest_first() {
let pool = vec![item("a", 100), item("b", 200), item("c", 150)];
let result = fill_best_fit(&pool, 350);
assert_eq!(result.len(), 2);
assert_eq!(result[0].id().value(), "b"); // 200 first
assert_eq!(result[1].id().value(), "c"); // 150 next
}
#[test]
fn best_fit_no_repeats() {
let pool = vec![item("a", 100)];
let result = fill_best_fit(&pool, 300);
assert_eq!(result.len(), 1); // only one item, can't repeat
}
#[test]
fn sequential_resumes_from_last() {
let candidates = vec![item("ep1", 60), item("ep2", 60), item("ep3", 60)];
let pool = candidates.clone();
let last = MediaItemId::new("ep1");
let result = fill_sequential(&candidates, &pool, 120, Some(&last), true);
assert_eq!(result.len(), 2);
assert_eq!(result[0].id().value(), "ep2");
assert_eq!(result[1].id().value(), "ep3");
}
#[test]
fn sequential_wraps_when_loop_on_finish() {
let candidates = vec![item("ep1", 60), item("ep2", 60), item("ep3", 60)];
let pool = candidates.clone();
let last = MediaItemId::new("ep3");
let result = fill_sequential(&candidates, &pool, 180, Some(&last), true);
assert_eq!(result.len(), 3);
assert_eq!(result[0].id().value(), "ep1"); // wrapped
}
#[test]
fn sequential_dead_air_when_no_loop() {
let candidates = vec![item("ep1", 60), item("ep2", 60)];
let pool = candidates.clone();
let last = MediaItemId::new("ep2");
let result = fill_sequential(&candidates, &pool, 120, Some(&last), false);
assert!(result.is_empty()); // series finished
}
#[test]
fn sequential_includes_oversize_first_episode() {
let candidates = vec![item("ep1", 9999)];
let pool = candidates.clone();
let result = fill_sequential(&candidates, &pool, 60, None, true);
assert_eq!(result.len(), 1); // included despite being too long
}
#[test]
fn random_fill_respects_budget() {
let pool = vec![item("a", 100), item("b", 100), item("c", 100)];
let candidates = pool.clone();
let result = fill_block(&candidates, &pool, 200, &FillStrategy::Random, None, true);
let total: u32 = result.iter().map(|i| i.duration_secs()).sum();
assert!(total <= 200);
}
}

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//! Core scheduling engine.
//!
//! Generates 7-day broadcast schedules by walking through a channel's
//! `ScheduleConfig` day by day, resolving each `ProgrammingBlock` into concrete
//! `ScheduledSlot`s via the `IProviderRegistry`, and applying the `RecyclePolicy`
//! to avoid replaying recently aired items.
use std::sync::Arc;
use chrono::{DateTime, Datelike, Duration, TimeZone, Utc};
use chrono_tz::Tz;
use crate::errors::{DomainError, DomainResult};
use crate::models::{
BlockContent, CurrentBroadcast, GeneratedSchedule, PlaybackRecord, ProgrammingBlock,
ScheduledSlot,
};
use crate::ports::{ChannelQuery, IProviderRegistry, ScheduleCommand, ScheduleQuery, StreamQuality};
use crate::value_objects::{BlockId, ChannelId, FillStrategy, MediaFilter, MediaItemId, RecyclePolicy, Weekday};
mod fill;
mod recycle;
pub struct ScheduleEngineService {
provider_registry: Arc<dyn IProviderRegistry>,
channel_query: Arc<dyn ChannelQuery>,
schedule_query: Arc<dyn ScheduleQuery>,
schedule_command: Arc<dyn ScheduleCommand>,
}
impl ScheduleEngineService {
pub fn new(
provider_registry: Arc<dyn IProviderRegistry>,
channel_query: Arc<dyn ChannelQuery>,
schedule_query: Arc<dyn ScheduleQuery>,
schedule_command: Arc<dyn ScheduleCommand>,
) -> Self {
Self {
provider_registry,
channel_query,
schedule_query,
schedule_command,
}
}
// -------------------------------------------------------------------------
// Public API
// -------------------------------------------------------------------------
/// Generate and persist a 7-day schedule for `channel_id` starting at `from`.
///
/// The algorithm:
/// 1. Walk each calendar day in the 7-day window.
/// 2. For each `ProgrammingBlock`, compute its UTC wall-clock interval for that day.
/// 3. Clip the interval to `[from, from + 7d)`.
/// 4. Resolve the block content via the media provider, applying the recycle policy.
/// 5. For `Sequential` blocks, resume from where the previous generation left off
/// (series continuity — see `fill::fill_sequential`).
/// 6. Record every played item in the playback history.
///
/// Gaps between blocks are left empty — clients render them as a no-signal state.
pub async fn generate_schedule(
&self,
channel_id: ChannelId,
from: DateTime<Utc>,
) -> DomainResult<GeneratedSchedule> {
let channel = self
.channel_query
.find_by_id(channel_id)
.await?
.ok_or(DomainError::ChannelNotFound(channel_id.value()))?;
let tz: Tz = channel
.timezone()
.parse()
.map_err(|_| DomainError::TimezoneError(channel.timezone().to_owned()))?;
let history = self
.schedule_query
.find_playback_history(channel_id)
.await?;
// Load the most recent schedule for two purposes:
// 1. Derive the next generation number.
// 2. Know where each Sequential block left off (series continuity).
let latest_schedule = self.schedule_query.find_latest(channel_id).await?;
let generation = latest_schedule
.as_ref()
.map(|s| s.generation() + 1)
.unwrap_or(1);
// Build the initial per-block continuity map from the most recent slot per
// block across ALL schedules. This is resilient to any single generation
// having empty slots for a block (e.g. provider returned nothing transiently).
// The map is updated as each block occurrence is resolved within this
// generation so the second day of a 48h schedule continues from here.
let mut block_continuity = self
.schedule_query
.find_last_slot_per_block(channel_id)
.await?;
let valid_from = from;
let valid_until = from + Duration::days(7);
let start_date = from.with_timezone(&tz).date_naive();
let end_date = valid_until.with_timezone(&tz).date_naive();
let mut slots: Vec<ScheduledSlot> = Vec::new();
let mut current_date = start_date;
while current_date <= end_date {
let weekday = Weekday::from(current_date.weekday());
for block in channel.schedule_config().blocks_for(weekday) {
let naive_start = current_date.and_time(block.start_time());
// `earliest()` handles DST gaps — if the local time doesn't exist
// (e.g. clocks spring forward) we skip this block occurrence.
let block_start_utc = match tz.from_local_datetime(&naive_start).earliest() {
Some(dt) => dt.with_timezone(&Utc),
None => continue,
};
let block_end_utc =
block_start_utc + Duration::minutes(block.duration_mins() as i64);
// Clip to the 7-day window.
let slot_start = block_start_utc.max(valid_from);
let slot_end = block_end_utc.min(valid_until);
if slot_end <= slot_start {
continue;
}
// For Sequential blocks: resume from the last item aired in this block.
let last_item_id = block_continuity.get(&block.id());
let mut block_slots = self
.resolve_block(
block,
slot_start,
slot_end,
&history,
channel.recycle_policy(),
generation,
last_item_id,
)
.await?;
// Update continuity so the next occurrence of this block (same
// generation, next calendar day) continues from here.
if let Some(last_slot) = block_slots.last() {
block_continuity.insert(block.id(), last_slot.item().id().clone());
}
slots.append(&mut block_slots);
}
current_date = current_date.succ_opt().ok_or_else(|| {
DomainError::validation("Date overflow during schedule generation")
})?;
}
// Blocks in ScheduleConfig are not required to be sorted; sort resolved slots.
slots.sort_by_key(|s| s.start_at());
let schedule = GeneratedSchedule::new(
channel_id,
valid_from,
valid_until,
generation,
slots,
);
self.schedule_command.save(&schedule).await?;
// Persist playback history so the recycle policy has data for next generation.
for slot in schedule.slots() {
let record =
PlaybackRecord::new(channel_id, slot.item().id().clone(), generation);
self.schedule_command.save_playback_record(&record).await?;
}
Ok(schedule)
}
/// Determine what is currently broadcasting on a schedule.
///
/// Returns `None` when `now` falls in a gap between blocks — the client
/// should display a no-signal / static screen in that case.
pub fn get_current_broadcast(
schedule: &GeneratedSchedule,
now: DateTime<Utc>,
) -> Option<CurrentBroadcast> {
schedule
.slots()
.iter()
.find(|s| s.start_at() <= now && now < s.end_at())
.map(|slot| {
CurrentBroadcast::new(
slot.clone(),
(now - slot.start_at()).num_seconds() as u32,
)
})
}
/// Return the most recently generated schedule for a channel (used by the background scheduler).
pub async fn get_latest_schedule(
&self,
channel_id: ChannelId,
) -> DomainResult<Option<GeneratedSchedule>> {
self.schedule_query.find_latest(channel_id).await
}
/// Look up the schedule currently active at `at` without generating a new one.
pub async fn get_active_schedule(
&self,
channel_id: ChannelId,
at: DateTime<Utc>,
) -> DomainResult<Option<GeneratedSchedule>> {
self.schedule_query.find_active(channel_id, at).await
}
/// Delegate stream URL resolution to the provider registry (routes via ID prefix).
pub async fn get_stream_url(
&self,
item_id: &MediaItemId,
quality: &StreamQuality,
) -> DomainResult<String> {
self.provider_registry.get_stream_url(item_id, quality).await
}
/// List all generated schedule headers for a channel, newest first.
pub async fn list_schedule_history(
&self,
channel_id: ChannelId,
) -> DomainResult<Vec<GeneratedSchedule>> {
self.schedule_query.list_schedule_history(channel_id).await
}
/// Fetch a specific schedule with its slots.
pub async fn get_schedule_by_id(
&self,
channel_id: ChannelId,
schedule_id: crate::value_objects::ScheduleId,
) -> DomainResult<Option<GeneratedSchedule>> {
self.schedule_query
.get_schedule_by_id(channel_id, schedule_id)
.await
}
/// Delete all schedules with generation > target_generation for this channel.
pub async fn delete_schedules_after(
&self,
channel_id: ChannelId,
target_generation: u32,
) -> DomainResult<()> {
self.schedule_command
.delete_schedules_after(channel_id, target_generation)
.await
}
/// Return all slots that overlap the given time window — the EPG data.
pub fn get_epg(
schedule: &GeneratedSchedule,
from: DateTime<Utc>,
until: DateTime<Utc>,
) -> Vec<&ScheduledSlot> {
schedule
.slots()
.iter()
.filter(|s| s.start_at() < until && s.end_at() > from)
.collect()
}
// -------------------------------------------------------------------------
// Block resolution
// -------------------------------------------------------------------------
#[allow(clippy::too_many_arguments)]
async fn resolve_block(
&self,
block: &ProgrammingBlock,
start: DateTime<Utc>,
end: DateTime<Utc>,
history: &[PlaybackRecord],
policy: &RecyclePolicy,
generation: u32,
last_item_id: Option<&MediaItemId>,
) -> DomainResult<Vec<ScheduledSlot>> {
match block.content() {
BlockContent::Manual { items, .. } => {
self.resolve_manual(items, start, end, block.id()).await
}
BlockContent::Algorithmic {
filter,
strategy,
provider_id,
} => {
self.resolve_algorithmic(
provider_id,
filter,
strategy,
start,
end,
history,
policy,
generation,
block.id(),
last_item_id,
block.loop_on_finish(),
block.ignore_recycle_policy(),
)
.await
}
}
}
/// Resolve a manual block by fetching each hand-picked item in order.
/// Stops when the block's time budget (`end`) is exhausted.
async fn resolve_manual(
&self,
item_ids: &[MediaItemId],
start: DateTime<Utc>,
end: DateTime<Utc>,
block_id: BlockId,
) -> DomainResult<Vec<ScheduledSlot>> {
let mut slots = Vec::new();
let mut cursor = start;
for item_id in item_ids {
if cursor >= end {
break;
}
if let Some(item) = self.provider_registry.fetch_by_id(item_id).await? {
let item_end =
(cursor + Duration::seconds(item.duration_secs() as i64)).min(end);
slots.push(ScheduledSlot::new(cursor, item_end, item, block_id));
cursor = item_end;
}
// If item is not found (deleted/unavailable), silently skip it.
}
Ok(slots)
}
/// Resolve an algorithmic block: fetch candidates, apply recycle policy,
/// run the fill strategy, and build slots.
///
/// `last_item_id` is the ID of the last item scheduled in this block in the
/// previous generation. Used only by `Sequential` for series continuity.
#[allow(clippy::too_many_arguments)]
async fn resolve_algorithmic(
&self,
provider_id: &str,
filter: &MediaFilter,
strategy: &FillStrategy,
start: DateTime<Utc>,
end: DateTime<Utc>,
history: &[PlaybackRecord],
policy: &RecyclePolicy,
generation: u32,
block_id: BlockId,
last_item_id: Option<&MediaItemId>,
loop_on_finish: bool,
ignore_recycle_policy: bool,
) -> DomainResult<Vec<ScheduledSlot>> {
// `candidates` — all items matching the filter, in provider order.
// Kept separate from `pool` so Sequential can rotate through the full
// ordered list while still honouring cooldowns.
let candidates = self
.provider_registry
.fetch_items(provider_id, filter)
.await?;
if candidates.is_empty() {
return Ok(vec![]);
}
let pool = if ignore_recycle_policy {
candidates.clone()
} else {
recycle::apply_recycle_policy(&candidates, history, policy, generation)
};
let target_secs = (end - start).num_seconds() as u32;
let selected = fill::fill_block(
&candidates,
&pool,
target_secs,
strategy,
last_item_id,
loop_on_finish,
);
let mut slots = Vec::new();
let mut cursor = start;
for item in selected {
if cursor >= end {
break;
}
let item_end =
(cursor + Duration::seconds(item.duration_secs() as i64)).min(end);
slots.push(ScheduledSlot::new(cursor, item_end, item.clone(), block_id));
cursor = item_end;
}
Ok(slots)
}
}

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//! Recycle policy engine for the scheduling engine.
//!
//! Pure function — no I/O, no async, no side effects.
//! Filters a candidate pool according to the channel's `RecyclePolicy`.
use std::collections::HashSet;
use chrono::Utc;
use crate::models::{MediaItem, PlaybackRecord};
use crate::value_objects::{MediaItemId, RecyclePolicy};
/// Filter `candidates` according to `policy`, returning the eligible pool.
///
/// An item is on cooldown if *either* the day-based or generation-based
/// threshold is exceeded. If honouring all cooldowns would leave fewer items
/// than `policy.min_available_ratio` of the total, all cooldowns are waived
/// and the full pool is returned (prevents small libraries from stalling).
pub(super) fn apply_recycle_policy(
candidates: &[MediaItem],
history: &[PlaybackRecord],
policy: &RecyclePolicy,
current_generation: u32,
) -> Vec<MediaItem> {
let now = Utc::now();
let excluded: HashSet<MediaItemId> = history
.iter()
.filter(|record| {
let by_days = policy
.cooldown_days
.map(|days| (now - record.played_at()).num_days() < days as i64)
.unwrap_or(false);
let by_gen = policy
.cooldown_generations
.map(|gens| current_generation.saturating_sub(record.generation()) < gens)
.unwrap_or(false);
by_days || by_gen
})
.map(|r| r.item_id().clone())
.collect();
let available: Vec<MediaItem> = candidates
.iter()
.filter(|i| !excluded.contains(i.id()))
.cloned()
.collect();
let min_count =
(candidates.len() as f32 * policy.min_available_ratio).ceil() as usize;
if available.len() < min_count {
// Pool too small after applying cooldowns — recycle everything.
candidates.to_vec()
} else {
available
}
}
// ============================================================================
// Tests
// ============================================================================
#[cfg(test)]
mod tests {
use super::*;
use crate::value_objects::{ChannelId, ContentType};
fn item(id: &str) -> MediaItem {
MediaItem::new(MediaItemId::new(id), id, ContentType::Movie, 3600)
}
fn record(item_id: &str, generation: u32) -> PlaybackRecord {
PlaybackRecord::new(ChannelId::generate(), MediaItemId::new(item_id), generation)
}
#[test]
fn no_history_returns_all() {
let pool = vec![item("a"), item("b"), item("c")];
let policy = RecyclePolicy {
cooldown_days: Some(7),
cooldown_generations: None,
min_available_ratio: 0.2,
};
let result = apply_recycle_policy(&pool, &[], &policy, 1);
assert_eq!(result.len(), 3);
}
#[test]
fn generation_cooldown_excludes() {
let pool = vec![item("a"), item("b"), item("c")];
let history = vec![record("a", 1)];
let policy = RecyclePolicy {
cooldown_days: None,
cooldown_generations: Some(2),
min_available_ratio: 0.0,
};
let result = apply_recycle_policy(&pool, &history, &policy, 2);
assert_eq!(result.len(), 2);
assert!(result.iter().all(|i| i.id().value() != "a"));
}
#[test]
fn min_available_ratio_waives_cooldown() {
let pool = vec![item("a"), item("b")];
let history = vec![record("a", 1), record("b", 1)];
let policy = RecyclePolicy {
cooldown_days: None,
cooldown_generations: Some(5),
min_available_ratio: 0.5, // needs at least 1 item
};
// Both on cooldown, but ratio requires >= 1 item => waive all
let result = apply_recycle_policy(&pool, &history, &policy, 2);
assert_eq!(result.len(), 2);
}
}