feat: add access control to channels with various modes

- Introduced AccessMode enum to define channel access levels: Public, PasswordProtected, AccountRequired, and OwnerOnly.
- Updated Channel and ProgrammingBlock entities to include access_mode and access_password_hash fields.
- Enhanced create and update channel functionality to handle access mode and password.
- Implemented access checks in channel routes based on the defined access modes.
- Modified frontend components to support channel creation and editing with access control options.
- Added ChannelPasswordModal for handling password input when accessing restricted channels.
- Updated API calls to include channel and block passwords as needed.
- Created database migrations to add access_mode and access_password_hash columns to channels table.
This commit is contained in:
2026-03-14 01:45:10 +01:00
parent 924e162563
commit 81df6eb8ff
25 changed files with 635 additions and 53 deletions

View File

@@ -1,6 +1,17 @@
use serde::{Deserialize, Serialize};
use std::fmt;
/// Controls who can view a channel's broadcast and stream.
#[derive(Debug, Clone, Default, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "snake_case")]
pub enum AccessMode {
#[default]
Public,
PasswordProtected,
AccountRequired,
OwnerOnly,
}
/// Opaque media item identifier — format is provider-specific internally.
/// The domain never inspects the string; it just passes it back to the provider.
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]