[gd_scene load_steps=4 format=3 uid="uid://dxq2510ywj1hy"]

[ext_resource type="PackedScene" uid="uid://dn8y3bgovnh4a" path="res://Objects/bench_press_stickman.tscn" id="2_0c1tm"]
[ext_resource type="Texture2D" uid="uid://dsovna2tmb4o3" path="res://Sprites/bench.png" id="2_ky8t4"]
[ext_resource type="Texture2D" uid="uid://cbgn8aspf7oi0" path="res://Sprites/barbell.png" id="3_ky8t4"]

[node name="BenchPress" type="Node"]

[node name="System" type="BenchPressSystem" parent="."]

[node name="Bench" type="Sprite2D" parent="."]
z_index = 1
position = Vector2(11, 128.5)
scale = Vector2(2.086, 2.086)
texture = ExtResource("2_ky8t4")

[node name="BenchPressStickman" parent="." instance=ExtResource("2_0c1tm")]
position = Vector2(0, 127.5)

[node name="Barbell" type="Sprite2D" parent="."]
z_index = 1
position = Vector2(22, 122.5)
scale = Vector2(2.432, 2.432)
texture = ExtResource("3_ky8t4")

[node name="LiftSyncController" type="LiftSyncController" parent="." node_paths=PackedStringArray("player_anim", "barbell")]
player_anim = NodePath("../BenchPressStickman")
barbell = NodePath("../Barbell")
animation_name = "default"
bar_positions = Array[Vector2]([Vector2(19, 123), Vector2(19, 109), Vector2(21, 92), Vector2(21, 113), Vector2(23, 131), Vector2(22, 139), Vector2(22, 127), Vector2(22, 127)])
