init
4
max-effort/.editorconfig
Normal file
@@ -0,0 +1,4 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
2
max-effort/.gitattributes
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
|
||||
3
max-effort/.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
# Godot 4+ specific ignores
|
||||
.godot/
|
||||
/android/
|
||||
14
max-effort/MaxEffort.gdextension
Normal file
@@ -0,0 +1,14 @@
|
||||
[configuration]
|
||||
entry_symbol = "gdext_rust_init"
|
||||
compatibility_minimum = 4.5
|
||||
reloadable = true
|
||||
|
||||
[libraries]
|
||||
linux.debug.x86_64 = "res://../rust/target/debug/libmax_effort_lib.so"
|
||||
linux.release.x86_64 = "res://../rust/target/release/libmax_effort_lib.so"
|
||||
windows.debug.x86_64 = "res://../rust/target/debug/max-effort-lib.dll"
|
||||
windows.release.x86_64 = "res://../rust/target/release/max-effort-lib.dll"
|
||||
macos.debug = "res://../rust/target/debug/libmax_effort_lib.dylib"
|
||||
macos.release = "res://../rust/target/release/libmax_effort_lib.dylib"
|
||||
macos.debug.arm64 = "res://../rust/target/debug/libmax_effort_lib.dylib"
|
||||
macos.release.arm64 = "res://../rust/target/release/libmax_effort_lib.dylib"
|
||||
1
max-effort/MaxEffort.gdextension.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://ddxl1hldnuqrv
|
||||
30
max-effort/Objects/bench_press.tscn
Normal file
@@ -0,0 +1,30 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://dxq2510ywj1hy"]
|
||||
|
||||
[ext_resource type="GameState" uid="uid://2gma8vvisnqo" path="res://Resources/GameState.tres" id="1_tik8c"]
|
||||
[ext_resource type="PackedScene" uid="uid://dn8y3bgovnh4a" path="res://Objects/bench_press_stickman.tscn" id="2_0c1tm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dsovna2tmb4o3" path="res://Sprites/bench.png" id="2_ky8t4"]
|
||||
[ext_resource type="Texture2D" uid="uid://cbgn8aspf7oi0" path="res://Sprites/barbell.png" id="3_ky8t4"]
|
||||
|
||||
[node name="BenchPress" type="Node"]
|
||||
|
||||
[node name="System" type="BenchPressSystem" parent="."]
|
||||
game_state = ExtResource("1_tik8c")
|
||||
|
||||
[node name="Bench" type="Sprite2D" parent="."]
|
||||
position = Vector2(11, 1)
|
||||
scale = Vector2(2.086, 2.086)
|
||||
texture = ExtResource("2_ky8t4")
|
||||
|
||||
[node name="BenchPressStickman" parent="." instance=ExtResource("2_0c1tm")]
|
||||
|
||||
[node name="Barbell" type="Sprite2D" parent="."]
|
||||
position = Vector2(22, -5)
|
||||
scale = Vector2(2.432, 2.432)
|
||||
texture = ExtResource("3_ky8t4")
|
||||
|
||||
[node name="LiftSyncController" type="LiftSyncController" parent="." node_paths=PackedStringArray("player_anim", "barbell")]
|
||||
player_anim = NodePath("../BenchPressStickman")
|
||||
barbell = NodePath("../Barbell")
|
||||
game_state = ExtResource("1_tik8c")
|
||||
animation_name = "default"
|
||||
bar_positions = Array[Vector2]([Vector2(19, -5), Vector2(19, -19), Vector2(21, -36), Vector2(21, -15), Vector2(23, 3), Vector2(22, 11), Vector2(22, -1), Vector2(22, -1)])
|
||||
46
max-effort/Objects/bench_press_stickman.tscn
Normal file
@@ -0,0 +1,46 @@
|
||||
[gd_scene load_steps=10 format=3 uid="uid://dn8y3bgovnh4a"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dci4cuavfc4la" path="res://Sprites/bench_press0.png" id="1_8snp0"]
|
||||
[ext_resource type="Texture2D" uid="uid://dya801bkqxdpa" path="res://Sprites/bench_press1.png" id="2_ckjrk"]
|
||||
[ext_resource type="Texture2D" uid="uid://bbxviq4c0pyju" path="res://Sprites/bench_press2.png" id="3_s2d21"]
|
||||
[ext_resource type="Texture2D" uid="uid://biu7q8mfw62be" path="res://Sprites/bench_press3.png" id="4_e1c5r"]
|
||||
[ext_resource type="Texture2D" uid="uid://bg06qtcl207do" path="res://Sprites/bench_press4.png" id="5_pwixy"]
|
||||
[ext_resource type="Texture2D" uid="uid://bkypgv8rfcd8k" path="res://Sprites/bench_press5.png" id="6_6piga"]
|
||||
[ext_resource type="Texture2D" uid="uid://warnmdoebwht" path="res://Sprites/bench_press6.png" id="7_ex7t0"]
|
||||
[ext_resource type="Texture2D" uid="uid://yrorih7pbt0q" path="res://Sprites/bench_press7.png" id="8_as8xi"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_edqll"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("1_8snp0")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_ckjrk")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_s2d21")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_e1c5r")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_pwixy")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_6piga")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_ex7t0")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("8_as8xi")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 12.0
|
||||
}]
|
||||
|
||||
[node name="BenchPressStickman" type="AnimatedSprite2D"]
|
||||
sprite_frames = SubResource("SpriteFrames_edqll")
|
||||
speed_scale = 0.0
|
||||
16
max-effort/Objects/deadlift.tscn
Normal file
@@ -0,0 +1,16 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://dx1k40qfioaas"]
|
||||
|
||||
[ext_resource type="GameState" uid="uid://2gma8vvisnqo" path="res://Resources/GameState.tres" id="1_n6ace"]
|
||||
[ext_resource type="Texture2D" uid="uid://cbgn8aspf7oi0" path="res://Sprites/barbell.png" id="2_ltxro"]
|
||||
|
||||
[node name="Deadlift" type="Node"]
|
||||
|
||||
[node name="System" type="DeadliftSystem" parent="." node_paths=PackedStringArray("bar_visual")]
|
||||
bar_height = 7.0
|
||||
bar_visual = NodePath("../Barbell")
|
||||
end_pos = Vector2(0, -30)
|
||||
game_state = ExtResource("1_n6ace")
|
||||
|
||||
[node name="Barbell" type="Sprite2D" parent="."]
|
||||
scale = Vector2(2, 2)
|
||||
texture = ExtResource("2_ltxro")
|
||||
15
max-effort/Objects/hazard_animated.tscn
Normal file
@@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://bqxc62tofqger"]
|
||||
|
||||
[ext_resource type="GameState" uid="uid://2gma8vvisnqo" path="res://Resources/GameState.tres" id="1_strkh"]
|
||||
|
||||
[node name="HazardAnimated" type="HazardController" node_paths=PackedStringArray("anim_sprite", "click_area", "click_shape")]
|
||||
anim_sprite = NodePath("AnimatedSprite2D")
|
||||
click_area = NodePath("Area2D")
|
||||
click_shape = NodePath("Area2D/CollisionShape2D")
|
||||
game_state = ExtResource("1_strkh")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
9
max-effort/Resources/Day_Day1.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="DayConfig" load_steps=3 format=3 uid="uid://d30pwvrr7m72j"]
|
||||
|
||||
[ext_resource type="HazardDef" uid="uid://pgmnp6ev1ark" path="res://Resources/Hazard_GymBro.tres" id="1_qov1i"]
|
||||
[ext_resource type="PackedScene" uid="uid://dxq2510ywj1hy" path="res://Objects/bench_press.tscn" id="2_ilyy2"]
|
||||
|
||||
[resource]
|
||||
target_weight = 25.0
|
||||
mini_game_scene = ExtResource("2_ilyy2")
|
||||
available_hazards = Array[HazardDef]([ExtResource("1_qov1i")])
|
||||
11
max-effort/Resources/Day_Day2.tres
Normal file
@@ -0,0 +1,11 @@
|
||||
[gd_resource type="DayConfig" load_steps=3 format=3 uid="uid://b0j1f8h6tioaf"]
|
||||
|
||||
[ext_resource type="HazardDef" uid="uid://pgmnp6ev1ark" path="res://Resources/Hazard_GymBro.tres" id="1_x1txs"]
|
||||
[ext_resource type="PackedScene" uid="uid://dx1k40qfioaas" path="res://Objects/deadlift.tscn" id="2_x1txs"]
|
||||
|
||||
[resource]
|
||||
day_number = 1
|
||||
day_title = "Day 2"
|
||||
target_weight = 7.0
|
||||
mini_game_scene = ExtResource("2_x1txs")
|
||||
available_hazards = Array[HazardDef]([ExtResource("1_x1txs")])
|
||||
3
max-effort/Resources/GameState.tres
Normal file
@@ -0,0 +1,3 @@
|
||||
[gd_resource type="GameState" format=3 uid="uid://2gma8vvisnqo"]
|
||||
|
||||
[resource]
|
||||
72
max-effort/Resources/Hazard_GymBro.tres
Normal file
@@ -0,0 +1,72 @@
|
||||
[gd_resource type="HazardDef" load_steps=14 format=3 uid="uid://pgmnp6ev1ark"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://c43wo6u2c0d43" path="res://Sprites/chad_walk0.png" id="1_v1id6"]
|
||||
[ext_resource type="Texture2D" uid="uid://dt5i4j2gvqso" path="res://Sprites/chad_walk1.png" id="2_xcd3t"]
|
||||
[ext_resource type="Texture2D" uid="uid://by265t6kx8us4" path="res://Sprites/chad_walk2.png" id="3_57x2g"]
|
||||
[ext_resource type="Texture2D" uid="uid://dway2w8pbk5lp" path="res://Sprites/chad_walk3.png" id="4_s8hf6"]
|
||||
[ext_resource type="Texture2D" uid="uid://bunfddn1pa8pj" path="res://Sprites/chad_walk4.png" id="5_tdncn"]
|
||||
[ext_resource type="Texture2D" uid="uid://664m2cxtmmur" path="res://Sprites/chad_wave0.png" id="6_twq7w"]
|
||||
[ext_resource type="Texture2D" uid="uid://tu8ph6cjdwhv" path="res://Sprites/chad_wave1.png" id="7_jshom"]
|
||||
[ext_resource type="Texture2D" uid="uid://b28aaketyf0t1" path="res://Sprites/chad_wave2.png" id="8_hejui"]
|
||||
[ext_resource type="Texture2D" uid="uid://jyr4f2p7jbk8" path="res://Sprites/chad_wave3.png" id="9_envil"]
|
||||
[ext_resource type="Texture2D" uid="uid://f013utfdsqqe" path="res://Sprites/chad_wave4.png" id="10_tcjtc"]
|
||||
[ext_resource type="Texture2D" uid="uid://duryxgc54alp5" path="res://Sprites/chad_wave5.png" id="11_i0i8i"]
|
||||
[ext_resource type="Texture2D" uid="uid://yy2yrm4gq6w4" path="res://Sprites/chad_wave6.png" id="12_seh7d"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_44y3n"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("1_v1id6")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_xcd3t")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_57x2g")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_s8hf6")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_tdncn")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"walking",
|
||||
"speed": 12.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_twq7w")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_jshom")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("8_hejui")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("9_envil")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("10_tcjtc")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("11_i0i8i")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("12_seh7d")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"waving",
|
||||
"speed": 12.0
|
||||
}]
|
||||
|
||||
[resource]
|
||||
hazard_type = "GymBro"
|
||||
display_name = "Chad"
|
||||
animations = SubResource("SpriteFrames_44y3n")
|
||||
idle_anim_name = "waving"
|
||||
walk_anim_name = "walking"
|
||||
time_to_fail = 3.0
|
||||
min_focus_to_spawn = 0.3
|
||||
3
max-effort/Resources/SoundBank.tres
Normal file
@@ -0,0 +1,3 @@
|
||||
[gd_resource type="SoundBank" format=3 uid="uid://b8ouri8tqw8vp"]
|
||||
|
||||
[resource]
|
||||
15
max-effort/Scenes/.idea/.gitignore
generated
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# Rider ignored files
|
||||
/projectSettingsUpdater.xml
|
||||
/.idea.Scenes.iml
|
||||
/modules.xml
|
||||
/contentModel.xml
|
||||
# Ignored default folder with query files
|
||||
/queries/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
6
max-effort/Scenes/.idea/copilot.data.migration.ask2agent.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Ask2AgentMigrationStateService">
|
||||
<option name="migrationStatus" value="COMPLETED" />
|
||||
</component>
|
||||
</project>
|
||||
4
max-effort/Scenes/.idea/encodings.xml
generated
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
|
||||
</project>
|
||||
8
max-effort/Scenes/.idea/indexLayout.xml
generated
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="UserContentModel">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
</component>
|
||||
</project>
|
||||
6
max-effort/Scenes/.idea/inspectionProfiles/Project_Default.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="Eslint" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
</profile>
|
||||
</component>
|
||||
147
max-effort/Scenes/main.tscn
Normal file
@@ -0,0 +1,147 @@
|
||||
[gd_scene load_steps=11 format=3 uid="uid://xtm08af0e82g"]
|
||||
|
||||
[ext_resource type="GameState" uid="uid://2gma8vvisnqo" path="res://Resources/GameState.tres" id="1_bo1nx"]
|
||||
[ext_resource type="Shader" uid="uid://dndm4jfifooyk" path="res://Shaders/TunnelVision.gdshader" id="1_jjgbg"]
|
||||
[ext_resource type="DayConfig" uid="uid://d30pwvrr7m72j" path="res://Resources/Day_Day1.tres" id="2_8gbba"]
|
||||
[ext_resource type="SoundBank" uid="uid://b8ouri8tqw8vp" path="res://Resources/SoundBank.tres" id="2_21xkr"]
|
||||
[ext_resource type="HazardDef" uid="uid://pgmnp6ev1ark" path="res://Resources/Hazard_GymBro.tres" id="3_kry3j"]
|
||||
[ext_resource type="PackedScene" uid="uid://bg4uaukekjbx" path="res://Scenes/main_menu.tscn" id="4_6bp64"]
|
||||
[ext_resource type="PackedScene" uid="uid://bqxc62tofqger" path="res://Objects/hazard_animated.tscn" id="4_21xkr"]
|
||||
|
||||
[sub_resource type="Curve" id="Curve_bo1nx"]
|
||||
_data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="TunnelConfig" id="TunnelConfig_8gbba"]
|
||||
max_tunnel_intensity = 0.7
|
||||
vision_curve = SubResource("Curve_bo1nx")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bo1nx"]
|
||||
shader = ExtResource("1_jjgbg")
|
||||
shader_parameter/vignette_intensity = 0.0
|
||||
shader_parameter/vignette_color = Color(0, 0, 0, 1)
|
||||
|
||||
[node name="Main" type="Node"]
|
||||
|
||||
[node name="Systems" type="Node" parent="."]
|
||||
|
||||
[node name="PlayerInputSystem" type="PlayerInputSystem" parent="Systems"]
|
||||
game_state = ExtResource("1_bo1nx")
|
||||
|
||||
[node name="TunnelSystem" type="TunnelSystem" parent="Systems" node_paths=PackedStringArray("vignette_overlay")]
|
||||
game_state = ExtResource("1_bo1nx")
|
||||
config = SubResource("TunnelConfig_8gbba")
|
||||
vignette_overlay = NodePath("../../Ui/Vignette")
|
||||
|
||||
[node name="SoundManager" type="SoundManager" parent="Systems"]
|
||||
bank = ExtResource("2_21xkr")
|
||||
game_state = ExtResource("1_bo1nx")
|
||||
|
||||
[node name="GameManager" type="GameManager" parent="Systems" node_paths=PackedStringArray("hazard_system", "minigame_container", "win_screen", "lose_screen")]
|
||||
days = Array[DayConfig]([ExtResource("2_8gbba")])
|
||||
game_state = ExtResource("1_bo1nx")
|
||||
hazard_system = NodePath("../HazardSystem")
|
||||
minigame_container = NodePath("../../GameContainer")
|
||||
win_screen = NodePath("../../Ui/Win")
|
||||
lose_screen = NodePath("../../Ui/Lose")
|
||||
main_menu_scene = ExtResource("4_6bp64")
|
||||
|
||||
[node name="CameraShakeSystem" type="CameraShakeSystem" parent="Systems" node_paths=PackedStringArray("camera")]
|
||||
camera = NodePath("../../Camera2D")
|
||||
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|
||||
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|
||||
|
||||
[node name="HazardSystem" type="HazardSystem" parent="Systems" node_paths=PackedStringArray("spawn_locations")]
|
||||
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|
||||
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|
||||
hazard_prefab = ExtResource("4_21xkr")
|
||||
game_state = ExtResource("1_bo1nx")
|
||||
|
||||
[node name="GameContainer" type="Node" parent="."]
|
||||
|
||||
[node name="HazardSpots" type="Node2D" parent="."]
|
||||
|
||||
[node name="Right" type="Marker2D" parent="HazardSpots"]
|
||||
position = Vector2(502, 0)
|
||||
|
||||
[node name="Left" type="Marker2D" parent="HazardSpots"]
|
||||
position = Vector2(-500, 0)
|
||||
|
||||
[node name="Ui" type="CanvasLayer" parent="."]
|
||||
|
||||
[node name="Vignette" type="ColorRect" parent="Ui"]
|
||||
material = SubResource("ShaderMaterial_bo1nx")
|
||||
anchors_preset = 15
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
mouse_filter = 2
|
||||
|
||||
[node name="LiftProgressBar" type="LiftProgressBar" parent="Ui"]
|
||||
game_state = ExtResource("1_bo1nx")
|
||||
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|
||||
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||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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||||
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|
||||
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|
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||||
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|
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|
||||
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|
||||
offset_top = -11.5
|
||||
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|
||||
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|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_font_sizes/font_size = 72
|
||||
text = "Light Weight"
|
||||
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|
||||
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|
||||
uppercase = true
|
||||
|
||||
[node name="Lose" type="ColorRect" parent="Ui"]
|
||||
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|
||||
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|
||||
anchor_right = 1.0
|
||||
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|
||||
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|
||||
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|
||||
color = Color(1, 0, 0, 1)
|
||||
|
||||
[node name="Label" type="Label" parent="Ui/Lose"]
|
||||
layout_mode = 1
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
offset_top = -11.5
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
text = "Failure"
|
||||
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|
||||
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|
||||
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|
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|
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62
max-effort/Scenes/main_menu.tscn
Normal file
@@ -0,0 +1,62 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://bg4uaukekjbx"]
|
||||
|
||||
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|
||||
|
||||
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|
||||
game_scene = ExtResource("1_28flt")
|
||||
mute_button = NodePath("VBoxContainer/MuteButton")
|
||||
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|
||||
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|
||||
anchor_bottom = 1.0
|
||||
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|
||||
grow_vertical = 2
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0.14117648, 0.14117648, 0.14117648, 1)
|
||||
|
||||
[node name="Title" type="Label" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 10
|
||||
anchor_right = 1.0
|
||||
offset_bottom = 67.0
|
||||
grow_horizontal = 2
|
||||
theme_override_font_sizes/font_size = 48
|
||||
text = "max effort"
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
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offset_right = 20.0
|
||||
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|
||||
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|
||||
grow_vertical = 2
|
||||
|
||||
[node name="PlayButton" type="Button" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
text = "Play"
|
||||
|
||||
[node name="QuitButton" type="Button" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
text = "Quit"
|
||||
|
||||
[node name="MuteButton" type="CheckButton" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
text = "Mute"
|
||||
|
||||
[connection signal="pressed" from="VBoxContainer/PlayButton" to="." method="on_play_pressed"]
|
||||
[connection signal="pressed" from="VBoxContainer/QuitButton" to="." method="on_quit_pressed"]
|
||||
20
max-effort/Shaders/TunnelVision.gdshader
Normal file
@@ -0,0 +1,20 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform float vignette_intensity : hint_range(0.0, 1.0) = 0.0;
|
||||
uniform vec4 vignette_color : source_color = vec4(0.0, 0.0, 0.0, 1.0);
|
||||
|
||||
void fragment() {
|
||||
vec2 center = vec2(0.5, 0.5);
|
||||
|
||||
float dist = distance(UV, center);
|
||||
|
||||
float radius = 0.8 - (vignette_intensity * 0.7);
|
||||
|
||||
float softness = 0.2;
|
||||
|
||||
float vignette = smoothstep(radius, radius - softness, dist);
|
||||
|
||||
float alpha = 1.0 - vignette;
|
||||
|
||||
COLOR = vec4(vignette_color.rgb, alpha * vignette_intensity * 1.5);
|
||||
}
|
||||
1
max-effort/Shaders/TunnelVision.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dndm4jfifooyk
|
||||
BIN
max-effort/Sprites/barbell.png
Normal file
|
After Width: | Height: | Size: 935 B |
40
max-effort/Sprites/barbell.png.import
Normal file
@@ -0,0 +1,40 @@
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||||
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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||||
process/normal_map_invert_y=false
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|
||||
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||||
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|
||||
BIN
max-effort/Sprites/bench.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
40
max-effort/Sprites/bench.png.import
Normal file
@@ -0,0 +1,40 @@
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||||
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|
||||
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||||
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||||
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||||
|
||||
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|
||||
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
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||||
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roughness/src_normal=""
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||||
process/channel_remap/red=0
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||||
process/channel_remap/green=1
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||||
process/channel_remap/blue=2
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||||
process/channel_remap/alpha=3
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||||
process/fix_alpha_border=true
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||||
process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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detect_3d/compress_to=1
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BIN
max-effort/Sprites/bench_press0.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
40
max-effort/Sprites/bench_press0.png.import
Normal file
@@ -0,0 +1,40 @@
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[remap]
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compress/rdo_quality_loss=0.0
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compress/channel_pack=0
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||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
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||||
roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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||||
process/channel_remap/green=1
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||||
process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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||||
process/size_limit=0
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detect_3d/compress_to=1
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BIN
max-effort/Sprites/bench_press1.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
40
max-effort/Sprites/bench_press1.png.import
Normal file
@@ -0,0 +1,40 @@
|
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[remap]
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||||
[deps]
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||||
source_file="res://Sprites/bench_press1.png"
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||||
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||||
[params]
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compress/high_quality=false
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compress/lossy_quality=0.7
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||||
compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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||||
compress/hdr_compression=1
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compress/channel_pack=0
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mipmaps/generate=false
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||||
mipmaps/limit=-1
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||||
roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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||||
process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_clamp_exposure=false
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BIN
max-effort/Sprites/bench_press2.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
40
max-effort/Sprites/bench_press2.png.import
Normal file
@@ -0,0 +1,40 @@
|
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[remap]
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||||
compress/lossy_quality=0.7
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||||
compress/uastc_level=0
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||||
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||||
mipmaps/generate=false
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||||
mipmaps/limit=-1
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roughness/mode=0
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||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
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||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
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||||
process/channel_remap/alpha=3
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||||
process/fix_alpha_border=true
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||||
process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
max-effort/Sprites/bench_press3.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
40
max-effort/Sprites/bench_press3.png.import
Normal file
@@ -0,0 +1,40 @@
|
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[remap]
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process/channel_remap/green=1
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process/channel_remap/alpha=3
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BIN
max-effort/Sprites/bench_press4.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
40
max-effort/Sprites/bench_press4.png.import
Normal file
@@ -0,0 +1,40 @@
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Normal file
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30
max-effort/project.godot
Normal file
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|
||||
; Engine configuration file.
|
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|
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|
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[application]
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[input]
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