init
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15
max-effort/Objects/hazard_animated.tscn
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15
max-effort/Objects/hazard_animated.tscn
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[gd_scene load_steps=2 format=3 uid="uid://bqxc62tofqger"]
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[ext_resource type="GameState" uid="uid://2gma8vvisnqo" path="res://Resources/GameState.tres" id="1_strkh"]
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[node name="HazardAnimated" type="HazardController" node_paths=PackedStringArray("anim_sprite", "click_area", "click_shape")]
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anim_sprite = NodePath("AnimatedSprite2D")
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click_area = NodePath("Area2D")
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click_shape = NodePath("Area2D/CollisionShape2D")
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game_state = ExtResource("1_strkh")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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