add Day 2 configuration to GameManager

This commit is contained in:
2026-01-24 06:18:26 +01:00
parent a5caab7ddc
commit 140e0f1cff

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@@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=3 uid="uid://xtm08af0e82g"] [gd_scene load_steps=12 format=3 uid="uid://xtm08af0e82g"]
[ext_resource type="GameState" uid="uid://2gma8vvisnqo" path="res://Resources/GameState.tres" id="1_bo1nx"] [ext_resource type="GameState" uid="uid://2gma8vvisnqo" path="res://Resources/GameState.tres" id="1_bo1nx"]
[ext_resource type="Shader" uid="uid://dndm4jfifooyk" path="res://Shaders/TunnelVision.gdshader" id="1_jjgbg"] [ext_resource type="Shader" uid="uid://dndm4jfifooyk" path="res://Shaders/TunnelVision.gdshader" id="1_jjgbg"]
@@ -7,6 +7,7 @@
[ext_resource type="HazardDef" uid="uid://pgmnp6ev1ark" path="res://Resources/Hazard_GymBro.tres" id="3_kry3j"] [ext_resource type="HazardDef" uid="uid://pgmnp6ev1ark" path="res://Resources/Hazard_GymBro.tres" id="3_kry3j"]
[ext_resource type="PackedScene" uid="uid://bg4uaukekjbx" path="res://Scenes/main_menu.tscn" id="4_6bp64"] [ext_resource type="PackedScene" uid="uid://bg4uaukekjbx" path="res://Scenes/main_menu.tscn" id="4_6bp64"]
[ext_resource type="PackedScene" uid="uid://bqxc62tofqger" path="res://Objects/hazard_animated.tscn" id="4_21xkr"] [ext_resource type="PackedScene" uid="uid://bqxc62tofqger" path="res://Objects/hazard_animated.tscn" id="4_21xkr"]
[ext_resource type="DayConfig" uid="uid://b0j1f8h6tioaf" path="res://Resources/Day_Day2.tres" id="4_344ge"]
[sub_resource type="Curve" id="Curve_bo1nx"] [sub_resource type="Curve" id="Curve_bo1nx"]
_data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] _data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
@@ -38,7 +39,7 @@ bank = ExtResource("2_21xkr")
game_state = ExtResource("1_bo1nx") game_state = ExtResource("1_bo1nx")
[node name="GameManager" type="GameManager" parent="Systems" node_paths=PackedStringArray("hazard_system", "minigame_container", "win_screen", "lose_screen")] [node name="GameManager" type="GameManager" parent="Systems" node_paths=PackedStringArray("hazard_system", "minigame_container", "win_screen", "lose_screen")]
days = Array[DayConfig]([ExtResource("2_8gbba")]) days = Array[DayConfig]([ExtResource("2_8gbba"), ExtResource("4_344ge")])
game_state = ExtResource("1_bo1nx") game_state = ExtResource("1_bo1nx")
hazard_system = NodePath("../HazardSystem") hazard_system = NodePath("../HazardSystem")
minigame_container = NodePath("../../GameContainer") minigame_container = NodePath("../../GameContainer")