hide win and lose screens when starting a new day

This commit is contained in:
2026-01-24 06:13:34 +01:00
parent ed1edb2010
commit 4d6e6cb2ad

View File

@@ -110,6 +110,13 @@ impl GameManager {
if index >= self.days.len() as i32 {
self.cleanup_level();
if let Some(s) = &mut self.win_screen {
s.set_visible(false);
}
if let Some(s) = &mut self.lose_screen {
s.set_visible(false);
}
if let Some(s) = &mut self.game_complete_screen {
s.set_visible(true);
}