Add new sound effects and sprites; refactor sound management

- Added new audio files for sound effects including pop sounds, phone ring, gym bro, and manager get out.
- Introduced new sprites for character animations and icons.
- Removed outdated sprite files to clean up the project.
- Updated project configuration to reflect new icon and name changes.
- Enhanced the sound manager to handle new sound effects and manage active hazard sounds more effectively.
- Refactored hazard spawning and resolution logic to utilize new sound effects based on hazard types.
This commit is contained in:
2026-01-24 20:56:50 +01:00
parent 77ae997af4
commit cdfd4cbbd2
76 changed files with 593 additions and 422 deletions

View File

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[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://e1eyqry63db6"
path="res://.godot/imported/Get out.ogg-479d8ca30559cfd7087bc8301b99aa0d.oggvorbisstr"
[deps]
source_file="res://Sfxs/Get out.ogg"
dest_files=["res://.godot/imported/Get out.ogg-479d8ca30559cfd7087bc8301b99aa0d.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4