Add new sound effects and sprites; refactor sound management
- Added new audio files for sound effects including pop sounds, phone ring, gym bro, and manager get out. - Introduced new sprites for character animations and icons. - Removed outdated sprite files to clean up the project. - Updated project configuration to reflect new icon and name changes. - Enhanced the sound manager to handle new sound effects and manage active hazard sounds more effectively. - Refactored hazard spawning and resolution logic to utilize new sound effects based on hazard types.
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@@ -10,10 +10,10 @@ config_version=5
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[application]
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config/name="max-effort"
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config/name="Max Effort"
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run/main_scene="uid://bg4uaukekjbx"
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config/features=PackedStringArray("4.5", "GL Compatibility")
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config/icon="res://icon.svg"
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config/icon="uid://c5j20bw65n5lv"
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[autoload]
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