[target.wasm32-unknown-emscripten] rustflags = [ "-C", "link-args=-pthread", # Required for Thread Support "-C", "target-feature=+atomics", # Required for Thread Support "-C", "link-args=-sSIDE_MODULE=2", # Compiles as a dynamic library for Godot to load "-C", "llvm-args=-enable-emscripten-cxx-exceptions=0", "-Z", "default-visibility=hidden", # Prevents symbol conflicts "-Z", "link-native-libraries=no", "-Z", "emscripten-wasm-eh=false", ] [env] GODOT4_BIN = { value = "/usr/bin/godot", force = true }