[gd_scene load_steps=2 format=3 uid="uid://bqxc62tofqger"] [ext_resource type="GameState" uid="uid://2gma8vvisnqo" path="res://Resources/GameState.tres" id="1_strkh"] [node name="HazardAnimated" type="HazardController" node_paths=PackedStringArray("anim_sprite", "click_area", "click_shape")] anim_sprite = NodePath("AnimatedSprite2D") click_area = NodePath("Area2D") click_shape = NodePath("Area2D/CollisionShape2D") game_state = ExtResource("1_strkh") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] [node name="Area2D" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]