- Added new audio files for sound effects including pop sounds, phone ring, gym bro, and manager get out. - Introduced new sprites for character animations and icons. - Removed outdated sprite files to clean up the project. - Updated project configuration to reflect new icon and name changes. - Enhanced the sound manager to handle new sound effects and manage active hazard sounds more effectively. - Refactored hazard spawning and resolution logic to utilize new sound effects based on hazard types.
20 lines
381 B
Plaintext
20 lines
381 B
Plaintext
[remap]
|
|
|
|
importer="oggvorbisstr"
|
|
type="AudioStreamOggVorbis"
|
|
uid="uid://e1eyqry63db6"
|
|
path="res://.godot/imported/Get out.ogg-479d8ca30559cfd7087bc8301b99aa0d.oggvorbisstr"
|
|
|
|
[deps]
|
|
|
|
source_file="res://Sfxs/Get out.ogg"
|
|
dest_files=["res://.godot/imported/Get out.ogg-479d8ca30559cfd7087bc8301b99aa0d.oggvorbisstr"]
|
|
|
|
[params]
|
|
|
|
loop=false
|
|
loop_offset=0
|
|
bpm=0
|
|
beat_count=0
|
|
bar_beats=4
|