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max-effort-rs/max-effort/Sfxs/CameraTrauma.ogg.import
Gabriel Kaszewski cdfd4cbbd2 Add new sound effects and sprites; refactor sound management
- Added new audio files for sound effects including pop sounds, phone ring, gym bro, and manager get out.
- Introduced new sprites for character animations and icons.
- Removed outdated sprite files to clean up the project.
- Updated project configuration to reflect new icon and name changes.
- Enhanced the sound manager to handle new sound effects and manage active hazard sounds more effectively.
- Refactored hazard spawning and resolution logic to utilize new sound effects based on hazard types.
2026-01-24 20:56:50 +01:00

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[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://bbchwsohdu0pk"
path="res://.godot/imported/CameraTrauma.ogg-961a7630e3be4d7c7c843cacb222bafc.oggvorbisstr"
[deps]
source_file="res://Sfxs/CameraTrauma.ogg"
dest_files=["res://.godot/imported/CameraTrauma.ogg-961a7630e3be4d7c7c843cacb222bafc.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4