add initial project files and configurations, including EventBus, systems, and resources

This commit is contained in:
2026-01-24 02:47:23 +01:00
commit bba82f64fd
110 changed files with 2735 additions and 0 deletions

16
Objects/deadlift.tscn Normal file
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[gd_scene load_steps=3 format=3 uid="uid://dx1k40qfioaas"]
[ext_resource type="Script" uid="uid://dpes80ppxqppv" path="res://Code/Systems/DeadliftSystem.cs" id="1_n6ace"]
[ext_resource type="Texture2D" uid="uid://cbgn8aspf7oi0" path="res://Sprites/barbell.png" id="2_ltxro"]
[node name="Deadlift" type="Node"]
[node name="System" type="Node" parent="." node_paths=PackedStringArray("_barVisual")]
script = ExtResource("1_n6ace")
_barHeight = 7.0
_barVisual = NodePath("../Bar")
_endPos = Vector2(0, -30)
metadata/_custom_type_script = "uid://dpes80ppxqppv"
[node name="Bar" type="Sprite2D" parent="."]
texture = ExtResource("2_ltxro")