add initial project files and configurations, including EventBus, systems, and resources
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16
Objects/deadlift.tscn
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16
Objects/deadlift.tscn
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[gd_scene load_steps=3 format=3 uid="uid://dx1k40qfioaas"]
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[ext_resource type="Script" uid="uid://dpes80ppxqppv" path="res://Code/Systems/DeadliftSystem.cs" id="1_n6ace"]
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[ext_resource type="Texture2D" uid="uid://cbgn8aspf7oi0" path="res://Sprites/barbell.png" id="2_ltxro"]
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[node name="Deadlift" type="Node"]
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[node name="System" type="Node" parent="." node_paths=PackedStringArray("_barVisual")]
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script = ExtResource("1_n6ace")
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_barHeight = 7.0
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_barVisual = NodePath("../Bar")
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_endPos = Vector2(0, -30)
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metadata/_custom_type_script = "uid://dpes80ppxqppv"
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[node name="Bar" type="Sprite2D" parent="."]
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texture = ExtResource("2_ltxro")
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