add initial project files and configurations, including EventBus, systems, and resources
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15
Objects/hazard_animated.tscn
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15
Objects/hazard_animated.tscn
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[gd_scene load_steps=2 format=3 uid="uid://btslndkq4qgcb"]
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[ext_resource type="Script" uid="uid://cfpdfb8fnym2y" path="res://Code/Systems/HazardController.cs" id="1_strkh"]
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[node name="HazardAnimated" type="Node2D" node_paths=PackedStringArray("_animSprite", "_clickArea", "_clickShape")]
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script = ExtResource("1_strkh")
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_animSprite = NodePath("AnimatedSprite2D")
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_clickArea = NodePath("Area2D")
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_clickShape = NodePath("Area2D/CollisionShape2D")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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