fix(exporters): saturating cast in draw_text
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@@ -208,7 +208,7 @@ fn draw_char(img: &mut RgbaImage, x: u32, y: u32, ch: char, scale: u32, color: [
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fn draw_text(img: &mut RgbaImage, x: u32, y: u32, text: &str, scale: u32, color: [u8; 4]) {
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let char_w = 6 * scale;
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for (i, ch) in text.chars().enumerate() {
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draw_char(img, x + i as u32 * char_w, y, ch, scale, color);
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draw_char(img, x + (i as u32).saturating_mul(char_w), y, ch, scale, color);
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}
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}
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