Enhance CLI functionality with palette support and update exporters to use BlockPalette
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@@ -17,6 +17,8 @@ lib = { path = "../lib" }
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exporters = { path = "../exporters" }
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clap = { version = "4.6.0", features = ["derive"] }
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anyhow = { workspace = true }
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serde = { workspace = true }
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serde_json = "1"
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thiserror = { workspace = true }
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tracing = { workspace = true }
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tracing-subscriber = { workspace = true, features = ["env-filter"] }
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@@ -2,26 +2,34 @@ use std::{fs, path::PathBuf};
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use clap::Parser;
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use exporters::McFunctionExporter;
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use lib::{StructureExporter, TextBuilder, TtfFont};
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use lib::{BlockPalette, StructureExporter, TextBuilder, TtfFont};
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#[derive(Parser, Debug)]
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#[command(author, version, about, long_about = None)]
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struct Cli {
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/// The text you want to generate
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#[arg(short, long)]
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text: String,
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#[arg(short, long, required_unless_present = "list_palettes")]
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text: Option<String>,
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/// Path to the .ttf font file
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#[arg(short, long)]
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font: PathBuf,
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#[arg(short, long, required_unless_present = "list_palettes")]
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font: Option<PathBuf>,
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/// How many blocks deep the text should be
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#[arg(short, long, default_value_t = 1)]
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depth: u32,
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/// The Minecraft block ID to use for the text body
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#[arg(short, long, default_value = "minecraft:quartz_block")]
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block: String,
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/// Name of a built-in palette preset (from the palettes/ directory)
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#[arg(short, long, conflicts_with = "palette_file")]
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palette: Option<String>,
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/// Path to a JSON palette file
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#[arg(long)]
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palette_file: Option<PathBuf>,
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/// List available palette presets and exit
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#[arg(long)]
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list_palettes: bool,
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/// Output file path (without extension)
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#[arg(short, long, default_value = "output")]
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@@ -32,26 +40,70 @@ struct Cli {
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size: f32,
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}
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fn palettes_dir() -> PathBuf {
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std::env::current_exe()
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.unwrap()
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.parent()
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.unwrap()
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.join("palettes")
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}
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fn load_palette_by_name(name: &str) -> anyhow::Result<BlockPalette> {
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let path = palettes_dir().join(format!("{}.json", name));
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let json = fs::read_to_string(&path)
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.map_err(|_| anyhow::anyhow!("palette '{}' not found in {:?}", name, palettes_dir()))?;
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Ok(serde_json::from_str(&json)?)
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}
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pub fn run() -> anyhow::Result<()> {
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let cli = Cli::parse();
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tracing::info!("loading font from: {:?}", cli.font);
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let font_bytes = fs::read(&cli.font)?;
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if cli.list_palettes {
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let dir = palettes_dir();
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let entries = fs::read_dir(&dir)
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.map_err(|_| anyhow::anyhow!("palettes directory not found at {:?}", dir))?;
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println!("Available palettes:");
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for entry in entries.flatten() {
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let path = entry.path();
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if path.extension().and_then(|e| e.to_str()) == Some("json") {
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if let Some(stem) = path.file_stem().and_then(|s| s.to_str()) {
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println!(" {}", stem);
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}
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}
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}
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return Ok(());
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}
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let font = TtfFont::from_bytes(&font_bytes, cli.size)
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.map_err(|e| anyhow::anyhow!(e))?;
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let text = cli.text.unwrap();
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let font_path = cli.font.unwrap();
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tracing::info!("generating voxel grid for text: '{}'", cli.text);
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let palette = if let Some(path) = cli.palette_file {
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let json = fs::read_to_string(&path)
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.map_err(|e| anyhow::anyhow!("failed to read palette file {:?}: {}", path, e))?;
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serde_json::from_str(&json)?
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} else {
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let name = cli.palette.as_deref().unwrap_or("default");
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load_palette_by_name(name)?
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};
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tracing::info!("using palette: {}", palette.name);
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tracing::info!("loading font from: {:?}", font_path);
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let font_bytes = fs::read(&font_path)?;
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let font = TtfFont::from_bytes(&font_bytes, cli.size).map_err(|e| anyhow::anyhow!(e))?;
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tracing::info!("generating voxel grid for text: '{}'", text);
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let builder = TextBuilder::new(&font).with_depth(cli.depth);
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let grid = builder.generate(&cli.text);
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let grid = builder.generate(&text);
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tracing::info!(
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"grid generated: {}x{}x{}",
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grid.width, grid.height, grid.depth
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grid.width,
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grid.height,
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grid.depth
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);
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let exporter = McFunctionExporter::new(&cli.block, "minecraft:obsidian");
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let exporter = McFunctionExporter::new(&palette);
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let output_bytes = exporter.export(&grid)?;
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let mut out_path = cli.out.clone();
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@@ -1,4 +1,5 @@
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mod litematica;
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mod mcfunction;
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pub use litematica::LitematicaExporter;
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pub use mcfunction::McFunctionExporter;
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@@ -7,7 +7,7 @@ use std::{
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use anyhow::Context;
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use flate2::Compression;
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use flate2::write::GzEncoder;
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use lib::{StructureExporter, VoxelType};
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use lib::{BlockPalette, StructureExporter, VoxelType};
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use serde::Serialize;
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#[derive(Serialize)]
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@@ -61,10 +61,11 @@ pub struct LitematicaExporter {
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}
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impl LitematicaExporter {
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pub fn new(body_block: &str, outline_block: &str) -> Self {
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pub fn new(palette: &BlockPalette) -> Self {
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let mut palette_map = HashMap::new();
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palette_map.insert(VoxelType::Body, body_block.to_string());
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palette_map.insert(VoxelType::Outline, outline_block.to_string());
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palette_map.insert(VoxelType::Body, palette.resolve(&VoxelType::Body));
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palette_map.insert(VoxelType::Outline, palette.resolve(&VoxelType::Outline));
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palette_map.insert(VoxelType::Shadow, palette.resolve(&VoxelType::Shadow));
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Self { palette_map }
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}
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@@ -1,19 +1,18 @@
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use std::collections::HashMap;
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use lib::{StructureExporter, VoxelType};
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use lib::{BlockPalette, StructureExporter, VoxelType};
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pub struct McFunctionExporter {
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palette: HashMap<VoxelType, String>,
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}
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impl McFunctionExporter {
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pub fn new(body_block: &str, outline_block: &str) -> Self {
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let mut palette = HashMap::new();
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palette.insert(VoxelType::Body, body_block.to_string());
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palette.insert(VoxelType::Outline, outline_block.to_string());
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Self { palette }
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pub fn new(palette: &BlockPalette) -> Self {
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let mut map = HashMap::new();
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map.insert(VoxelType::Body, palette.resolve(&VoxelType::Body));
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map.insert(VoxelType::Outline, palette.resolve(&VoxelType::Outline));
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map.insert(VoxelType::Shadow, palette.resolve(&VoxelType::Shadow));
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Self { palette: map }
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}
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}
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@@ -12,6 +12,7 @@ pub use font::FontProvider;
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pub use fonts::ttf_font::TtfFont;
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pub use grid::VoxelGrid;
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pub use models::VoxelType;
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pub use palette::BlockPalette;
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pub trait StructureExporter {
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fn export(&self, grid: &VoxelGrid) -> anyhow::Result<Vec<u8>>;
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