14 lines
226 B
Rust
14 lines
226 B
Rust
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum VoxelType {
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Body,
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Outline,
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Shadow,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Point3D {
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pub x: u32,
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pub y: u32,
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pub z: u32,
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}
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