export feature
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@@ -11,10 +11,19 @@ pub trait ActivityPubPort: Send + Sync {
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async fn get_pending_followers(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>>;
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async fn follow(&self, local_user_id: Uuid, handle: &str) -> anyhow::Result<()>;
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async fn unfollow(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()>;
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async fn accept_follower(&self, local_user_id: Uuid, remote_actor_url: &str) -> anyhow::Result<()>;
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async fn reject_follower(&self, local_user_id: Uuid, remote_actor_url: &str) -> anyhow::Result<()>;
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async fn accept_follower(
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&self,
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local_user_id: Uuid,
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remote_actor_url: &str,
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) -> anyhow::Result<()>;
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async fn reject_follower(
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&self,
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local_user_id: Uuid,
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remote_actor_url: &str,
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) -> anyhow::Result<()>;
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async fn get_following(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>>;
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async fn get_accepted_followers(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>>;
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async fn get_accepted_followers(&self, local_user_id: Uuid)
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-> anyhow::Result<Vec<RemoteActor>>;
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async fn remove_follower(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()>;
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}
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@@ -38,16 +47,27 @@ impl ActivityPubPort for ActivityPubService {
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async fn unfollow(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()> {
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self.unfollow(local_user_id, actor_url).await
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}
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async fn accept_follower(&self, local_user_id: Uuid, remote_actor_url: &str) -> anyhow::Result<()> {
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async fn accept_follower(
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&self,
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local_user_id: Uuid,
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remote_actor_url: &str,
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) -> anyhow::Result<()> {
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self.accept_follower(local_user_id, remote_actor_url).await
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}
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async fn reject_follower(&self, local_user_id: Uuid, remote_actor_url: &str) -> anyhow::Result<()> {
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async fn reject_follower(
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&self,
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local_user_id: Uuid,
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remote_actor_url: &str,
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) -> anyhow::Result<()> {
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self.reject_follower(local_user_id, remote_actor_url).await
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}
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async fn get_following(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
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self.get_following(local_user_id).await
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}
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async fn get_accepted_followers(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
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async fn get_accepted_followers(
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&self,
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local_user_id: Uuid,
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) -> anyhow::Result<Vec<RemoteActor>> {
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self.get_accepted_followers(local_user_id).await
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}
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async fn remove_follower(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()> {
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@@ -59,15 +79,37 @@ pub struct NoopActivityPubService;
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#[async_trait]
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impl ActivityPubPort for NoopActivityPubService {
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async fn actor_json(&self, _: &str) -> anyhow::Result<String> { Ok(String::new()) }
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async fn count_following(&self, _: Uuid) -> anyhow::Result<usize> { Ok(0) }
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async fn count_accepted_followers(&self, _: Uuid) -> anyhow::Result<usize> { Ok(0) }
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async fn get_pending_followers(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> { Ok(vec![]) }
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async fn follow(&self, _: Uuid, _: &str) -> anyhow::Result<()> { Ok(()) }
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async fn unfollow(&self, _: Uuid, _: &str) -> anyhow::Result<()> { Ok(()) }
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async fn accept_follower(&self, _: Uuid, _: &str) -> anyhow::Result<()> { Ok(()) }
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async fn reject_follower(&self, _: Uuid, _: &str) -> anyhow::Result<()> { Ok(()) }
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async fn get_following(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> { Ok(vec![]) }
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async fn get_accepted_followers(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> { Ok(vec![]) }
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async fn remove_follower(&self, _: Uuid, _: &str) -> anyhow::Result<()> { Ok(()) }
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async fn actor_json(&self, _: &str) -> anyhow::Result<String> {
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Ok(String::new())
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}
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async fn count_following(&self, _: Uuid) -> anyhow::Result<usize> {
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Ok(0)
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}
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async fn count_accepted_followers(&self, _: Uuid) -> anyhow::Result<usize> {
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Ok(0)
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}
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async fn get_pending_followers(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
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Ok(vec![])
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}
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async fn follow(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
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Ok(())
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}
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async fn unfollow(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
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Ok(())
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}
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async fn accept_follower(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
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Ok(())
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}
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async fn reject_follower(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
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Ok(())
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}
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async fn get_following(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
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Ok(vec![])
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}
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async fn get_accepted_followers(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
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Ok(vec![])
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}
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async fn remove_follower(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
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Ok(())
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}
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}
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