Files
movies-diary/crates/adapters/activitypub/src/port.rs

165 lines
6.6 KiB
Rust

use async_trait::async_trait;
use uuid::Uuid;
use k_ap::{ActivityPubService, BlockedDomain, RemoteActor};
#[async_trait]
pub trait ActivityPubPort: Send + Sync {
async fn actor_json(&self, user_id: &str) -> anyhow::Result<String>;
async fn count_following(&self, local_user_id: Uuid) -> anyhow::Result<usize>;
async fn count_accepted_followers(&self, local_user_id: Uuid) -> anyhow::Result<usize>;
async fn get_pending_followers(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>>;
async fn follow(&self, local_user_id: Uuid, handle: &str) -> anyhow::Result<()>;
async fn unfollow(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()>;
async fn accept_follower(
&self,
local_user_id: Uuid,
remote_actor_url: &str,
) -> anyhow::Result<()>;
async fn reject_follower(
&self,
local_user_id: Uuid,
remote_actor_url: &str,
) -> anyhow::Result<()>;
async fn get_following(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>>;
async fn get_accepted_followers(&self, local_user_id: Uuid)
-> anyhow::Result<Vec<RemoteActor>>;
async fn remove_follower(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()>;
async fn block_actor(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()>;
async fn unblock_actor(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()>;
async fn get_blocked_actors(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>>;
async fn add_blocked_domain(&self, domain: &str, reason: Option<&str>) -> anyhow::Result<()>;
async fn remove_blocked_domain(&self, domain: &str) -> anyhow::Result<()>;
async fn get_blocked_domains(&self) -> anyhow::Result<Vec<BlockedDomain>>;
async fn backfill_outbox(&self, outbox_url: &str, actor_url: &str) -> anyhow::Result<()>;
}
#[async_trait]
impl ActivityPubPort for ActivityPubService {
async fn actor_json(&self, user_id: &str) -> anyhow::Result<String> {
self.actor_json(user_id).await
}
async fn count_following(&self, local_user_id: Uuid) -> anyhow::Result<usize> {
self.count_following(local_user_id).await
}
async fn count_accepted_followers(&self, local_user_id: Uuid) -> anyhow::Result<usize> {
self.count_accepted_followers(local_user_id).await
}
async fn get_pending_followers(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
self.get_pending_followers(local_user_id).await
}
async fn follow(&self, local_user_id: Uuid, handle: &str) -> anyhow::Result<()> {
self.follow(local_user_id, handle).await
}
async fn unfollow(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()> {
self.unfollow(local_user_id, actor_url).await
}
async fn accept_follower(
&self,
local_user_id: Uuid,
remote_actor_url: &str,
) -> anyhow::Result<()> {
self.accept_follower(local_user_id, remote_actor_url).await
}
async fn reject_follower(
&self,
local_user_id: Uuid,
remote_actor_url: &str,
) -> anyhow::Result<()> {
self.reject_follower(local_user_id, remote_actor_url).await
}
async fn get_following(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
self.get_following(local_user_id).await
}
async fn get_accepted_followers(
&self,
local_user_id: Uuid,
) -> anyhow::Result<Vec<RemoteActor>> {
self.get_accepted_followers(local_user_id).await
}
async fn remove_follower(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()> {
self.remove_follower(local_user_id, actor_url).await
}
async fn block_actor(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()> {
self.block_actor(local_user_id, actor_url).await
}
async fn unblock_actor(&self, local_user_id: Uuid, actor_url: &str) -> anyhow::Result<()> {
self.unblock_actor(local_user_id, actor_url).await
}
async fn get_blocked_actors(&self, local_user_id: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
self.get_blocked_actors(local_user_id).await
}
async fn add_blocked_domain(&self, domain: &str, reason: Option<&str>) -> anyhow::Result<()> {
self.add_blocked_domain(domain, reason).await
}
async fn remove_blocked_domain(&self, domain: &str) -> anyhow::Result<()> {
self.remove_blocked_domain(domain).await
}
async fn get_blocked_domains(&self) -> anyhow::Result<Vec<BlockedDomain>> {
self.get_blocked_domains().await
}
async fn backfill_outbox(&self, outbox_url: &str, actor_url: &str) -> anyhow::Result<()> {
self.backfill_outbox(outbox_url, actor_url).await
}
}
pub struct NoopActivityPubService;
#[async_trait]
impl ActivityPubPort for NoopActivityPubService {
async fn actor_json(&self, _: &str) -> anyhow::Result<String> {
Ok(String::new())
}
async fn count_following(&self, _: Uuid) -> anyhow::Result<usize> {
Ok(0)
}
async fn count_accepted_followers(&self, _: Uuid) -> anyhow::Result<usize> {
Ok(0)
}
async fn get_pending_followers(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
Ok(vec![])
}
async fn follow(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
Ok(())
}
async fn unfollow(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
Ok(())
}
async fn accept_follower(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
Ok(())
}
async fn reject_follower(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
Ok(())
}
async fn get_following(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
Ok(vec![])
}
async fn get_accepted_followers(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
Ok(vec![])
}
async fn remove_follower(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
Ok(())
}
async fn block_actor(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
Ok(())
}
async fn unblock_actor(&self, _: Uuid, _: &str) -> anyhow::Result<()> {
Ok(())
}
async fn get_blocked_actors(&self, _: Uuid) -> anyhow::Result<Vec<RemoteActor>> {
Ok(vec![])
}
async fn add_blocked_domain(&self, _: &str, _: Option<&str>) -> anyhow::Result<()> {
Ok(())
}
async fn remove_blocked_domain(&self, _: &str) -> anyhow::Result<()> {
Ok(())
}
async fn get_blocked_domains(&self) -> anyhow::Result<Vec<BlockedDomain>> {
Ok(vec![])
}
async fn backfill_outbox(&self, _: &str, _: &str) -> anyhow::Result<()> {
Ok(())
}
}