v1.1.0 — Gzip canvas compression + throttled sends
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- Canvas snapshots gzip-compressed before sending: 1MB raw -> ~1-5KB for a mostly-white canvas, ~100-500KB for a busy one - Semaphore throttles concurrent canvas sends (default 20) to prevent memory spikes during connection bursts - Frontend decompresses gzip via browser DecompressionStream API - New config: MAX_CONCURRENT_CANVAS_SENDS (default 20) - Added flate2 dependency for gzip encoding
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@@ -24,6 +24,7 @@ pub struct ServerConfig {
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pub address: String,
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pub port: u16,
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pub enable_cors: bool,
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pub max_concurrent_canvas_sends: usize,
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}
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#[derive(Debug, Clone)]
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