Various improvements

This commit is contained in:
2024-05-14 17:44:57 +02:00
parent 49d874ad6d
commit b24f87e883
15 changed files with 1885 additions and 91 deletions

245
painter-js/src/canvas.js Normal file
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import socket from "./socket.js";
import {
hexToU32,
u32ToHex,
getColorFromElementCSS,
rgbToHex,
} from "./utils.js";
import { pixelSize, pixelCooldown } from "./constants.js";
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
const countdownDiv = document.getElementById("countdown");
let lastPixelTime = parseInt(localStorage.getItem("lastPixelTime") || "0");
const colorPicker = document.getElementById("color-picker");
const redButton = document.getElementById("red");
const greenButton = document.getElementById("green");
const blueButton = document.getElementById("blue");
const yellowButton = document.getElementById("yellow");
const purpleButton = document.getElementById("purple");
const pinkButton = document.getElementById("pink");
const cyanButton = document.getElementById("cyan");
const whiteButton = document.getElementById("white");
const blackButton = document.getElementById("black");
const orangeButton = document.getElementById("orange");
const brownButton = document.getElementById("brown");
const currentColorSpan = document.getElementById("current-color-span");
const toggleGridToggle = document.getElementById("toggle-grid");
const placePixelButton = document.getElementById("place-pixel");
const saveCanvasButton = document.getElementById("save-canvas");
colorPicker.value = localStorage.getItem("currentColor") || "#000000";
let currentColor = colorPicker.value;
let showGrid = toggleGridToggle.checked;
currentColorSpan.style.backgroundColor = currentColor;
let canvasState = [];
let confirmPlacePixel = false;
let previewPixel = null;
const setCurrentColor = (color, isColorPicker = false) => {
const hexColor = isColorPicker ? color : rgbToHex(color);
currentColor = hexColor;
currentColorSpan.style.backgroundColor = hexColor;
localStorage.setItem("currentColor", hexColor);
};
const handleColorPicker = () => {
colorPicker.addEventListener("input", (event) => {
setCurrentColor(event.target.value, true);
});
redButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(redButton));
});
greenButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(greenButton));
});
blueButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(blueButton));
});
yellowButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(yellowButton));
});
purpleButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(purpleButton));
});
pinkButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(pinkButton));
});
cyanButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(cyanButton));
});
whiteButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(whiteButton));
});
blackButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(blackButton));
});
orangeButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(orangeButton));
});
brownButton.addEventListener("click", () => {
setCurrentColor(getColorFromElementCSS(brownButton));
});
};
handleColorPicker();
const drawCanvasState = (canvasState) => {
for (let y = 0; y < canvasState.length; y++) {
for (let x = 0; x < canvasState[y].length; x++) {
const color = u32ToHex(canvasState[y][x]);
ctx.fillStyle = color;
ctx.fillRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize);
}
}
};
socket.on("init-canvas", (data) => {
const canvasData = JSON.parse(data);
drawCanvasState(canvasData);
canvasState = canvasData;
});
socket.on("pixel-updated", (update) => {
const color = u32ToHex(update.color);
ctx.fillStyle = color;
ctx.fillRect(
update.x * pixelSize,
update.y * pixelSize,
pixelSize,
pixelSize
);
canvasState[update.y][update.x] = update.color;
});
const checkIfCanPlacePixel = () => {
const now = Date.now();
return now - lastPixelTime >= pixelCooldown;
};
const setLastPixelTime = () => {
lastPixelTime = Date.now();
localStorage.setItem("lastPixelTime", lastPixelTime.toString());
};
const handlePlacePixel = (pixelData) => {
if (!checkIfCanPlacePixel()) {
alert("You can't place a pixel yet");
return;
}
socket.emit("place-pixel", pixelData);
canvasState[pixelData.y][pixelData.x] = pixelData.color;
setLastPixelTime();
pixelData = null;
};
canvas.addEventListener("click", (event) => {
const rect = canvas.getBoundingClientRect();
const x = Math.floor((event.clientX - rect.left) / pixelSize);
const y = Math.floor((event.clientY - rect.top) / pixelSize);
const color = hexToU32(currentColor);
const oldPreviewPixel = previewPixel;
const update = { x, y, color };
if (confirmPlacePixel) {
handlePlacePixel(update);
} else {
previewPixel = update;
}
if (previewPixel) {
if (oldPreviewPixel) {
ctx.clearRect(
oldPreviewPixel.x * pixelSize,
oldPreviewPixel.y * pixelSize,
pixelSize,
pixelSize
);
}
ctx.fillStyle = `rgba(${(color >> 16) & 0xff}, ${(color >> 8) & 0xff}, ${
color & 0xff
}, 0.5)`;
ctx.fillRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize);
}
});
const removePreviewPixel = () => {
previewPixel = null;
ctx.clearRect(0, 0, canvas.width, canvas.height);
drawCanvasState(canvasState);
};
const drawGrid = () => {
ctx.strokeStyle = "#000";
for (let x = 0; x < canvas.width; x += pixelSize) {
ctx.beginPath();
ctx.moveTo(x, 0);
ctx.lineTo(x, canvas.height);
ctx.stroke();
}
for (let y = 0; y < canvas.height; y += pixelSize) {
ctx.beginPath();
ctx.moveTo(0, y);
ctx.lineTo(canvas.width, y);
ctx.stroke();
}
};
const handleToggleGrid = () => {
toggleGridToggle.addEventListener("change", (event) => {
showGrid = event.target.checked;
localStorage.setItem("showGrid", showGrid);
if (showGrid) {
drawGrid();
} else {
ctx.clearRect(0, 0, canvas.width, canvas.height);
drawCanvasState(canvasState);
}
});
};
handleToggleGrid();
window.onkeydown = (event) => {
// on enter (keycode 13 is enter)
if (event.keyCode === 13) {
if (previewPixel) {
handlePlacePixel(previewPixel);
removePreviewPixel();
}
}
};
placePixelButton.addEventListener("click", () => {
if (previewPixel) {
handlePlacePixel(previewPixel);
removePreviewPixel();
}
});
saveCanvasButton.addEventListener("click", () => {
const a = document.createElement("a");
a.href = canvas.toDataURL();
a.download = "canvas.png";
a.click();
});

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export const pixelSize = 10;
export const pixelCooldown = 60 * 1000; // 1 minute

20
painter-js/src/counter.js Normal file
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import { pixelCooldown } from "./constants.js";
const countdownDiv = document.getElementById("countdown");
export const updateCountdown = () => {
setInterval(() => {
const lastPixelTime = parseInt(
localStorage.getItem("lastPixelTime") || "0"
);
const now = Date.now();
const timeLeft = Math.max(0, pixelCooldown - (now - lastPixelTime));
if (timeLeft > 0) {
countdownDiv.textContent = `You can place a pixel in ${Math.ceil(
timeLeft / 1000
)} seconds`;
} else {
countdownDiv.textContent = "You can place a pixel now";
}
}, 1000);
};

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@@ -1,93 +1,37 @@
import io from 'socket.io-client';
import socket from "./socket.js";
import "./canvas.js";
import "./counter.js";
import { updateCountdown } from "./counter.js";
import { pixelSize } from "./constants.js";
// Determine the WebSocket protocol based on the page protocol
const wsProtocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
// Use the same host as the page
const wsHost = window.location.host;
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
const colorPicker = document.getElementById('color-picker');
const countdownDiv = document.getElementById('countdown');
const pixelSize = 10;
const pixelCooldown = 60 * 1000; // 1 minute
const isDebug = import.meta.env.VITE_IS_DEBUG === "true";
let lastPixelTime = parseInt(localStorage.getItem('lastPixelTime') || '0');
const currentSoldiersSpan = document.getElementById("current-soldiers");
const socket = io(`${wsProtocol}//${wsHost}`, {
transports: ['websocket'],
let coords = [];
const canvas = document.getElementById("canvas");
const coordsText = document.getElementById("coords");
socket.on("connect", () => {
console.log("connect");
});
socket.on('connect', () => {
console.log('connect');
});
socket.on('init-canvas', (data) => {
const canvasData = JSON.parse(data);
for (let y = 0; y < canvasData.length; y++) {
for (let x = 0; x < canvasData[y].length; x++) {
const color = u32ToHex(canvasData[y][x]);
ctx.fillStyle = color;
ctx.fillRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize);
}
}
});
socket.on('pixel-updated', (update) => {
const color = u32ToHex(update.color);
ctx.fillStyle = color;
ctx.fillRect(
update.x * pixelSize,
update.y * pixelSize,
pixelSize,
pixelSize
);
});
socket.on('error', (message) => {
socket.on("error", (message) => {
alert(message);
});
canvas.addEventListener('click', (event) => {
const now = Date.now();
socket.on("current_soldiers", (currentSoldiers) => {
currentSoldiersSpan.textContent = currentSoldiers;
});
if (now - lastPixelTime < pixelCooldown) {
alert(
`Please wait ${Math.round(
(pixelCooldown - (now - lastPixelTime)) / 1000
)} more seconds before placing a new pixel.`
);
return;
}
requestAnimationFrame(updateCountdown);
window.addEventListener("mousemove", (event) => {
// get coordinates of the mouse inside the canvas
const rect = canvas.getBoundingClientRect();
const x = Math.floor((event.clientX - rect.left) / pixelSize);
const y = Math.floor((event.clientY - rect.top) / pixelSize);
// random color
const color = hexToU32(colorPicker.value);
coords = [x, y];
const update = { x, y, color };
socket.emit('place-pixel', update);
lastPixelTime = now;
localStorage.setItem('lastPixelTime', now.toString());
coordsText.textContent = `${x}, ${y}`;
});
const u32ToHex = (color) => {
return `#${color.toString(16).padStart(6, '0')}`;
};
const hexToU32 = (color) => {
return parseInt(color.slice(1), 16);
};
setInterval(() => {
const now = Date.now();
const timeLeft = Math.max(0, pixelCooldown - (now - lastPixelTime));
if (timeLeft > 0) {
countdownDiv.textContent = `You can place a pixel in ${Math.ceil(
timeLeft / 1000
)} seconds`;
} else {
countdownDiv.textContent = 'You can place a pixel now';
}
}, 1000);

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painter-js/src/socket.js Normal file
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import io from "socket.io-client";
const isDebug = import.meta.env.VITE_IS_DEBUG === "true";
const wsProtocol = window.location.protocol === "https:" ? "wss:" : "ws:";
const wsHost = window.location.host;
let socket;
if (isDebug) {
socket = io("ws://localhost:3000");
} else {
socket = io(`${wsProtocol}//${wsHost}`, {
transports: ["websocket"],
});
}
export default socket;

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#canvas {
border: 1px solid black;
@tailwind base;
@tailwind components;
@tailwind utilities;
@layer base {
.rainbow-border {
position: relative;
display: inline-block;
border-radius: 0.5rem; /* Rounded corners */
padding: 5px; /* Space for the border */
background: linear-gradient(to right, red, orange, yellow, green, blue, indigo, violet);
}
.rainbow-border::before {
content: '';
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
margin: -5px; /* Negative margin to overlap the gradient */
border-radius: 0.5rem; /* Match the rounded corners */
background: white;
z-index: -1; /* Place behind the content */
}
}

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painter-js/src/utils.js Normal file
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export const u32ToHex = (color) => {
return `#${color.toString(16).padStart(6, "0")}`;
};
export const hexToU32 = (color) => {
return parseInt(color.slice(1), 16);
};
export const getColorFromElementCSS = (element) => {
return window.getComputedStyle(element).backgroundColor;
};
export const rgbToHex = (rgbProperty) => {
const rgb = rgbProperty.match(/\d+/g);
return `#${rgb
.map((x) => parseInt(x).toString(16).padStart(2, "0"))
.join("")}`;
};