three js frog for fun

This commit is contained in:
2024-05-29 21:51:30 +02:00
parent 2b9387cd7c
commit e9bea5e1e5
6 changed files with 159 additions and 9 deletions

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@@ -7,8 +7,9 @@
<title>Pixel War</title> <title>Pixel War</title>
<link rel="stylesheet" href="/src/style.css" /> <link rel="stylesheet" href="/src/style.css" />
</head> </head>
<body class="flex flex-col items-center justify-center min-h-screen bg-slate-100"> <body class="relative flex flex-col items-center justify-center min-h-screen bg-slate-100">
<div class="flex flex-wrap gap-2 p-2"> <div id="challenge" class="absolute z-10 w-full min-h-screen"></div>
<div class="z-20 flex flex-wrap gap-2 p-2">
<button id="red" class="w-8 h-8 bg-red-500 border border-black shadow"></button> <button id="red" class="w-8 h-8 bg-red-500 border border-black shadow"></button>
<button id="green" class="w-8 h-8 bg-green-500 border border-black shadow"></button> <button id="green" class="w-8 h-8 bg-green-500 border border-black shadow"></button>
<button id="blue" class="w-8 h-8 bg-blue-500 border border-black shadow"></button> <button id="blue" class="w-8 h-8 bg-blue-500 border border-black shadow"></button>
@@ -22,20 +23,20 @@
<button id="brown" class="w-8 h-8 bg-orange-800 border border-black shadow"></button> <button id="brown" class="w-8 h-8 bg-orange-800 border border-black shadow"></button>
<input class="w-8 h-8 border border-black shadow" type="color" id="color-picker" value="#000000" /> <input class="w-8 h-8 border border-black shadow" type="color" id="color-picker" value="#000000" />
</div> </div>
<p>Your selected color <span id="current-color-span" class="text-white">COLOR</span></p> <p class="z-20">Your selected color <span id="current-color-span" class="text-white">COLOR</span></p>
<div id="countdown">You can place a pixel now</div> <div id="countdown" class="z-20">You can place a pixel now</div>
<div class="flex items-center gap-2 mx-1 my-4"> <div class="z-20 flex items-center gap-2 mx-1 my-4">
<label for="toggle-grid">Toggle Grid</label> <label for="toggle-grid">Toggle Grid</label>
<input id="toggle-grid" type="checkbox" /> <input id="toggle-grid" type="checkbox" />
<button id="place-pixel" class="px-2 py-1 rounded-md shadow-lg bg-cyan-400 hover:bg-cyan-500 active:bg-cyan-600">Place Pixel</button> <button id="place-pixel" class="px-2 py-1 rounded-md shadow-lg bg-cyan-400 hover:bg-cyan-500 active:bg-cyan-600">Place Pixel</button>
</div> </div>
<div class="flex gap-1"> <div class="z-20 flex gap-1">
<p id="coords"></p> <p id="coords"></p>
</div> </div>
<div class="relative p-1 rainbow-border"> <div class="relative z-20 p-1 rainbow-border">
<canvas class="bg-white rounded-md" id="canvas" width="500" height="500"></canvas> <canvas class="bg-white rounded-md" id="canvas" width="500" height="500"></canvas>
</div> </div>
<div class="flex flex-col gap-2 p-2"> <div class="z-20 flex flex-col gap-2 p-2">
<p>Current soldiers: <span id="current-soldiers" class="font-bold">0</span></p> <p>Current soldiers: <span id="current-soldiers" class="font-bold">0</span></p>
<button id="save-canvas" class="px-2 py-1 bg-green-400 rounded-md shadow-lg hover:bg-green-500 active:bg-green-600">Save Canvas</button> <button id="save-canvas" class="px-2 py-1 bg-green-400 rounded-md shadow-lg hover:bg-green-500 active:bg-green-600">Save Canvas</button>
</div> </div>

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@@ -16,6 +16,7 @@
"vite": "^5.2.0" "vite": "^5.2.0"
}, },
"dependencies": { "dependencies": {
"socket.io-client": "^4.7.5" "socket.io-client": "^4.7.5",
"three": "^0.164.1"
} }
} }

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@@ -11,6 +11,9 @@ importers:
socket.io-client: socket.io-client:
specifier: ^4.7.5 specifier: ^4.7.5
version: 4.7.5 version: 4.7.5
three:
specifier: ^0.164.1
version: 0.164.1
devDependencies: devDependencies:
autoprefixer: autoprefixer:
specifier: ^10.4.19 specifier: ^10.4.19
@@ -714,6 +717,9 @@ packages:
thenify@3.3.1: thenify@3.3.1:
resolution: {integrity: sha512-RVZSIV5IG10Hk3enotrhvz0T9em6cyHBLkH/YAZuKqd8hRkKhSfCGIcP2KUY0EPxndzANBmNllzWPwak+bheSw==} resolution: {integrity: sha512-RVZSIV5IG10Hk3enotrhvz0T9em6cyHBLkH/YAZuKqd8hRkKhSfCGIcP2KUY0EPxndzANBmNllzWPwak+bheSw==}
three@0.164.1:
resolution: {integrity: sha512-iC/hUBbl1vzFny7f5GtqzVXYjMJKaTPxiCxXfrvVdBi1Sf+jhd1CAkitiFwC7mIBFCo3MrDLJG97yisoaWig0w==}
to-regex-range@5.0.1: to-regex-range@5.0.1:
resolution: {integrity: sha512-65P7iz6X5yEr1cwcgvQxbbIw7Uk3gOy5dIdtZ4rDveLqhrdJP+Li/Hx6tyK0NEb+2GCyneCMJiGqrADCSNk8sQ==} resolution: {integrity: sha512-65P7iz6X5yEr1cwcgvQxbbIw7Uk3gOy5dIdtZ4rDveLqhrdJP+Li/Hx6tyK0NEb+2GCyneCMJiGqrADCSNk8sQ==}
engines: {node: '>=8.0'} engines: {node: '>=8.0'}
@@ -1411,6 +1417,8 @@ snapshots:
dependencies: dependencies:
any-promise: 1.3.0 any-promise: 1.3.0
three@0.164.1: {}
to-regex-range@5.0.1: to-regex-range@5.0.1:
dependencies: dependencies:
is-number: 7.0.0 is-number: 7.0.0

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139
painter-js/src/challenge.js Normal file
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@@ -0,0 +1,139 @@
import * as three from 'three';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
let scene, camera, renderer, character, mixer, clock;
let walkAction, idleAction;
let moving = false;
const keys = {}
let boxes = [];
const container = document.getElementById('challenge');
const onWindowResize = () => {
camera.aspect = container.clientWidth / container.clientHeight;
camera.updateProjectionMatrix();
renderer.setSize(container.clientWidth, container.clientHeight);
}
const onKeyDown = (e) => {
keys[e.code] = true;
}
const onKeyUp = (e) => {
keys[e.code] = false;
}
const init = () => {
scene = new three.Scene();
camera = new three.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
renderer = new three.WebGLRenderer({ antialias: true});
renderer.setSize(window.innerWidth, window.innerHeight);
container.appendChild(renderer.domElement);
clock = new three.Clock();
// Adjust light positions and intensity
const light = new three.DirectionalLight(0xffffff, 1);
light.position.set(5, 10, 7.5);
light.castShadow = true;
scene.add(light);
for (let i = 0; i < 10; i++) {
const box = new three.Mesh(
new three.BoxGeometry(1, 1, 1),
new three.MeshStandardMaterial({ color: 0x00ff00 })
);
box.position.set(Math.random() * 10 - 5, 0.5, Math.random() * 10 - 5);
box.castShadow = true;
scene.add(box);
boxes.push(box);
}
const loader = new GLTFLoader();
loader.load('src/Astronaut.glb',(gltf) => {
character = gltf.scene;
scene.add(character);
mixer = new three.AnimationMixer(character);
gltf.animations.forEach((clip) => {
if (clip.name === 'CharacterArmature|Walk') {
walkAction = mixer.clipAction(clip);
}
if (clip.name === 'CharacterArmature|Idle') {
idleAction = mixer.clipAction(clip);
}
});
if (walkAction) walkAction.play();
if (idleAction) idleAction.play();
character.position.set(-10, 0, -60);
character.rotation.y = Math.PI;
})
//blue sky
scene.background = new three.Color(0x87ceeb);
camera.position.set(20, 10, 10)
camera.lookAt(0, 10, 0)
window.addEventListener('resize', onWindowResize, false);
document.addEventListener('keydown', onKeyDown, false);
document.addEventListener('keyup', onKeyUp, false);
}
const animate = () => {
requestAnimationFrame(animate);
const delta = clock.getDelta();
if (mixer) mixer.update(delta);
if (character) {
if (keys['KeyW']) {
character.position.z -= 0.1;
character.rotation.y = Math.PI; // North
}
if (keys['KeyS']) {
character.position.z += 0.1;
character.rotation.y = 0; // South
}
if (keys['KeyA']) {
character.position.x -= 0.1;
character.rotation.y = Math.PI / 2; // West
}
if (keys['KeyD']) {
character.position.x += 0.1;
character.rotation.y = -Math.PI / 2; // East
}
// check if any key is pressed
if (keys['KeyW'] || keys['KeyS'] || keys['KeyA'] || keys['KeyD']) {
moving = true;
} else {
moving = false;
}
// Play walking animation if moving
if (mixer) {
if (walkAction && idleAction) {
walkAction.enabled = moving;
idleAction.enabled = !moving;
}
}
}
renderer.render(scene, camera);
}
const threejs = import.meta.env.VITE_THREE_JS === "true";
if (threejs) {
init();
animate();
}

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@@ -4,6 +4,7 @@ import "./counter.js";
import { updateCountdown } from "./counter.js"; import { updateCountdown } from "./counter.js";
import { checkEndpoint, pixelSize } from "./constants.js"; import { checkEndpoint, pixelSize } from "./constants.js";
import { handleSocketEvents } from "./canvas.js"; import { handleSocketEvents } from "./canvas.js";
import "./challenge.js"
const isDebug = import.meta.env.VITE_IS_DEBUG === "true"; const isDebug = import.meta.env.VITE_IS_DEBUG === "true";