Files
painter/src/main.rs

147 lines
4.4 KiB
Rust

use std::{
collections::{HashMap, HashSet},
sync::{Arc, Mutex},
};
use axum::Router;
use chrono::{DateTime, Duration, Utc};
use serde::{Deserialize, Serialize};
use serde_json::Value;
use socketioxide::{
extract::{Bin, Data, SocketRef},
SocketIo,
};
use tower_http::{
cors::{Any, CorsLayer},
services::ServeDir,
};
use tracing::info;
use tracing_subscriber::FmtSubscriber;
#[derive(Serialize, Deserialize, Debug)]
struct PixelUpdate {
x: u32,
y: u32,
color: u32,
}
struct AppState {
canvas: Mutex<Vec<Vec<u32>>>,
last_update: Mutex<HashMap<String, DateTime<Utc>>>,
soldiers: Mutex<HashSet<String>>,
}
async fn on_connect(socket: SocketRef, state: Arc<AppState>) {
info!("Socket connected: {:?} {:?}", socket.ns(), socket.id,);
let canvas_state = state.canvas.lock().unwrap();
let serialized_canvas = serde_json::to_string(&*canvas_state).unwrap();
socket.emit("init-canvas", &serialized_canvas).ok();
let socket_id = socket.id.to_string();
let mut soldiers = state.soldiers.lock().unwrap();
soldiers.insert(socket_id.clone());
let soldiers_num = soldiers.len();
socket.emit("current_soldiers", &soldiers_num).ok();
socket
.broadcast()
.emit("current_soldiers", &soldiers_num)
.ok();
let app_state = state.clone();
let app_state_for_disconnect = state.clone();
socket.on(
"place-pixel",
move |socket: SocketRef, Data::<PixelUpdate>(update), Bin(_bin)| {
let now = Utc::now();
let mut last_update = app_state.last_update.lock().unwrap();
if let Some(&last_time) = last_update.get(&socket_id) {
if now < last_time + Duration::minutes(1) {
let _ = socket.emit(
"error",
Value::String("You can only place one pixel per minute".to_string()),
);
return;
}
}
last_update.insert(socket_id.clone(), now);
info!("Received pixel update: {:?}", update);
let mut canvas = app_state.canvas.lock().unwrap();
canvas[update.y as usize][update.x as usize] = update.color;
info!("Emitting pixel update");
socket.emit("pixel-updated", &update).ok(); // Send to the user who placed the pixel
socket.broadcast().emit("pixel-updated", &update).ok(); // Send to all other users
},
);
socket.on_disconnect(move |socket: SocketRef| {
info!("Socket disconnected: {:?}", socket.id);
let mut soldiers = app_state_for_disconnect.soldiers.lock().unwrap();
soldiers.remove(&socket.id.to_string());
let soldiers_num = soldiers.len();
socket
.broadcast()
.emit("current_soldiers", &soldiers_num)
.ok();
});
}
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
dotenv::dotenv().ok();
tracing::subscriber::set_global_default(FmtSubscriber::new())?;
let (layer, io) = SocketIo::new_layer();
let app_state = Arc::new(AppState {
canvas: Mutex::new(vec![vec![0xFFFFFFFF; 500]; 500]),
last_update: Mutex::new(HashMap::new()),
soldiers: Mutex::new(HashSet::new()),
});
let app_state_for_ns = app_state.clone();
io.ns("/", move |socket: SocketRef| {
tokio::spawn(on_connect(socket, app_state_for_ns.clone()));
});
let address = std::env::var("ADDRESS").unwrap_or_else(|_| "0.0.0.0".to_string());
let port: u16 = std::env::var("PORT")
.unwrap_or_else(|_| "3000".to_string())
.parse()
.expect("Invalid port");
let enable_cors = std::env::var("ENABLE_CORS").unwrap_or_else(|_| "true".to_string()) == "true";
let cors = if enable_cors {
Some(
CorsLayer::new()
.allow_origin(Any)
.allow_methods(Any)
.allow_headers(Any),
)
} else {
None
};
let app = Router::new()
.fallback_service(ServeDir::new("dist"))
.layer(layer);
let app = if let Some(cors) = cors {
app.layer(cors)
} else {
app
};
let server_address = format!("{}:{}", address, port);
info!("Starting server on {}", server_address);
let listener = tokio::net::TcpListener::bind(server_address).await?;
axum::serve(listener, app.into_make_service()).await?;
Ok(())
}