[gd_scene load_steps=2 format=3 uid="uid://cg5mdwkf7fxqn"]

[ext_resource type="Texture2D" uid="uid://c61h7a8byuyeu" path="res://Sprites/house.png" id="1_ub3ef"]

[node name="HouseTier1" type="Sprite2D"]
scale = Vector2(0.02, 0.02)
texture = ExtResource("1_ub3ef")
