[gd_scene load_steps=2 format=3 uid="uid://8w7tvsgkev1y"]

[ext_resource type="Texture2D" uid="uid://cemch3556ibiy" path="res://Sprites/Tree.png" id="1_0vwjc"]

[node name="Tree" type="Sprite2D"]
scale = Vector2(0.01, 0.01)
texture = ExtResource("1_0vwjc")
