Refactor game state management to use a unified Stat system and update UI labels for production and corruption

This commit is contained in:
2025-08-23 02:44:54 +02:00
parent 2998e4c02a
commit 18312671d7
23 changed files with 298 additions and 109 deletions

View File

@@ -8,4 +8,9 @@ public partial class DestroySelfEffect : Effect
public override void Execute(GameState gameState)
{
}
public override string ToString()
{
return "";
}
}