Refactor game state management to use a unified Stat system and update UI labels for production and corruption
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@@ -22,6 +22,10 @@ config/icon="uid://dihjvrhshhklu"
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GameBus="*res://Scripts/Singletons/GameBus.cs"
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[display]
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window/stretch/mode="canvas_items"
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[dotnet]
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project/assembly_name="ParasiticGod"
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