Refactor hut tier definitions to use images and scales instead of scene paths; add moddable visual component

This commit is contained in:
2025-08-23 15:41:57 +02:00
parent 8efbc9cc6e
commit 608bcc552d
15 changed files with 204 additions and 15 deletions

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using System.Numerics;
namespace ParasiticGod.Scripts.Core;
@@ -6,7 +7,8 @@ public class TierDto
{
public Follower.FollowerTier TierEnum { get; set; }
public long Threshold { get; set; }
public string ScenePath { get; set; }
public string ImagePath { get; set; }
public Vector2 Scale { get; set; } = Vector2.One;
}
public class TierListDto