Remove redundant comment for stat initialization in GameState constructor
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@@ -13,7 +13,6 @@ public class GameState
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public GameState()
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public GameState()
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{
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{
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// Initialize all stats with their default values
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foreach (Stat stat in Enum.GetValues(typeof(Stat)))
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foreach (Stat stat in Enum.GetValues(typeof(Stat)))
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{
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{
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_stats[stat] = new StatData();
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_stats[stat] = new StatData();
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