Add initial implementation of Dialogue Manager; include core scripts, scenes, and resources

This commit is contained in:
2025-08-24 00:48:51 +02:00
parent 1b3657b03a
commit bdcc0d5089
124 changed files with 14802 additions and 2 deletions

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~ start
Narrator: You are a newborn god, a consciousness adrift in the cosmos.
Narrator: Below you, a nascent world teems with life. A small tribe of followers has begun to worship you. Their belief is your existence.
Narrator: Your goal is simple: nurture this civilization until they can reach for the stars and carry you with them.
Narrator: Grant them miracles to grow their population and advance their industry. Click the buttons on the right to see your powers.
Narrator: But be warned... your divine presence is a paradox. Every miracle that helps your followers also poisons their world, corrupting it.
Narrator: If the world's corruption reaches 100%, it will be consumed, and you along with it.
Narrator: Guide them. Grow them. But do not destroy them before they can escape. Their fate, and yours, is in your hands.
=> END

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[remap]
importer="dialogue_manager"
importer_version=15
type="Resource"
uid="uid://dxgpvgx7axp88"
path="res://.godot/imported/tutorial.dialogue-20e92c929aa826a6ba83a2adbbdba7f9.tres"
[deps]
source_file="res://Dialogue/tutorial.dialogue"
dest_files=["res://.godot/imported/tutorial.dialogue-20e92c929aa826a6ba83a2adbbdba7f9.tres"]
[params]
defaults=true