Add WinEffect class and game win functionality; implement win and game over scenes

This commit is contained in:
2025-08-23 17:59:57 +02:00
parent 283adc02c9
commit ce8fd41a93
6 changed files with 132 additions and 3 deletions

View File

@@ -0,0 +1,13 @@
using Godot;
using ParasiticGod.Scripts.Singletons;
namespace ParasiticGod.Scripts.Core.Effects;
[GlobalClass]
public partial class WinEffect : Effect
{
public override void Execute(GameState gameState)
{
GameBus.Instance.NotifyGameIsWon();
}
}

View File

@@ -0,0 +1 @@
uid://77fa2htfghwy