Add NotificationLabel styling and manage miracles in hand

This commit is contained in:
2025-08-23 14:06:52 +02:00
parent 729a9fd1ea
commit de2f24cfce
28 changed files with 431 additions and 3 deletions

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[gd_scene load_steps=2 format=3 uid="uid://cg5mdwkf7fxqn"]
[ext_resource type="Texture2D" uid="uid://c61h7a8byuyeu" path="res://Sprites/house.png" id="1_ub3ef"]
[node name="HouseTier1" type="Sprite2D"]
scale = Vector2(0.02, 0.02)
texture = ExtResource("1_ub3ef")

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@@ -0,0 +1,11 @@
[gd_scene load_steps=2 format=3 uid="uid://bi6053qjm60vt"]
[ext_resource type="Texture2D" uid="uid://c61h7a8byuyeu" path="res://Sprites/house.png" id="1_8opcd"]
[node name="HouseTier2" type="Sprite2D"]
scale = Vector2(0.02, 0.02)
texture = ExtResource("1_8opcd")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(450, 0)
texture = ExtResource("1_8opcd")

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@@ -0,0 +1,15 @@
[gd_scene load_steps=2 format=3 uid="uid://ctqgx6alvxci0"]
[ext_resource type="Texture2D" uid="uid://c61h7a8byuyeu" path="res://Sprites/house.png" id="1_rp41l"]
[node name="HouseTier2" type="Sprite2D"]
scale = Vector2(0.02, 0.02)
texture = ExtResource("1_rp41l")
[node name="Sprite2D2" type="Sprite2D" parent="."]
position = Vector2(-550, 0)
texture = ExtResource("1_rp41l")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(450, 0)
texture = ExtResource("1_rp41l")