Add NotificationLabel styling and manage miracles in hand
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7
Scenes/Houses/house_tier_1.tscn
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7
Scenes/Houses/house_tier_1.tscn
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@@ -0,0 +1,7 @@
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[gd_scene load_steps=2 format=3 uid="uid://cg5mdwkf7fxqn"]
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[ext_resource type="Texture2D" uid="uid://c61h7a8byuyeu" path="res://Sprites/house.png" id="1_ub3ef"]
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[node name="HouseTier1" type="Sprite2D"]
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scale = Vector2(0.02, 0.02)
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texture = ExtResource("1_ub3ef")
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