[gd_scene load_steps=2 format=3 uid="uid://c2baysanqtp8g"] [ext_resource type="Texture2D" uid="uid://c46t8kj1gb5qd" path="res://Sprites/castle.png" id="1_42k1r"] [node name="CastleTier1" type="Sprite2D"] scale = Vector2(0.03, 0.03) texture = ExtResource("1_42k1r")