Files
parasitic-god/Scripts/Components/NotificationManager.cs

31 lines
777 B
C#

using Godot;
using ParasiticGod.Scripts;
using ParasiticGod.Scripts.Singletons;
namespace ParasiticGod.Scripts.Components;
[GlobalClass]
public partial class NotificationManager : CanvasLayer
{
[Export] private PackedScene _notificationLabelScene;
public override void _Ready()
{
GameBus.Instance.AgeAdvanced += OnAgeAdvanced;
}
public override void _ExitTree()
{
if (GameBus.Instance != null)
{
GameBus.Instance.AgeAdvanced -= OnAgeAdvanced;
}
}
private void OnAgeAdvanced(string ageName)
{
var notification = _notificationLabelScene.Instantiate<NotificationLabel>();
AddChild(notification);
notification.ShowNotification($"You have entered\n{ageName}!");
}
}