Files
parasitic-god/Scripts/Core/TierLoader.cs

71 lines
2.3 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Godot;
using Newtonsoft.Json;
namespace ParasiticGod.Scripts.Core;
public static class TierLoader
{
public static List<TierDefinition> LoadTiers(string baseFilePath, string userFilePath)
{
// Prioritize the user's file. If it exists, load it.
if (FileAccess.FileExists(userFilePath))
{
GD.Print($"Loading user tier file: {userFilePath}");
return LoadTierListFromFile(userFilePath);
}
// Otherwise, fall back to the base game's file.
GD.Print($"Loading base tier file: {baseFilePath}");
return LoadTierListFromFile(baseFilePath);
}
private static List<TierDefinition> LoadTierListFromFile(string filePath)
{
var loadedTiers = new List<TierDefinition>();
var fileContent = FileAccess.GetFileAsString(filePath);
if (string.IsNullOrEmpty(fileContent))
{
GD.PushError($"Failed to read tier file or file is empty: {filePath}");
return loadedTiers;
}
var tierListDto = JsonConvert.DeserializeObject<TierListDto>(fileContent);
if (tierListDto?.Tiers == null)
{
GD.PushError($"Failed to deserialize tier list JSON or 'Tiers' array is missing: {filePath}");
return loadedTiers;
}
foreach (var dto in tierListDto.Tiers)
{
Texture2D texture = null;
if (dto.ImagePath.StartsWith("res://"))
{
texture = GD.Load<Texture2D>(dto.ImagePath);
}
else if (dto.ImagePath.StartsWith("user://"))
{
var image = Image.LoadFromFile(dto.ImagePath);
if (image != null)
{
texture = ImageTexture.CreateFromImage(image);
}
}
var tierDef = new TierDefinition
{
Threshold = dto.Threshold,
TierEnum = dto.TierEnum,
Texture = texture,
Scale = new Vector2(dto.Scale.X, dto.Scale.Y)
};
loadedTiers.Add(tierDef);
}
GD.Print($"Loaded {loadedTiers.Count} follower tiers from {filePath}");
return loadedTiers.OrderBy(t => t.Threshold).ToList();
}
}