init
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37
include/README
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37
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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31
include/camera_service.h
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31
include/camera_service.h
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#pragma once
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#include "esp_camera.h"
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class CameraService {
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public:
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class Frame {
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camera_fb_t* fb;
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public:
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Frame(camera_fb_t* _fb) : fb(_fb) {}
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~Frame() {
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if (fb) {
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esp_camera_fb_return(fb);
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}
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}
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Frame(const Frame&) = delete;
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Frame& operator=(const Frame&) = delete;
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Frame(Frame&& other) noexcept : fb(other.fb) {
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other.fb = nullptr;
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}
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bool isValid() const { return fb != nullptr; }
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uint8_t* getData() const { return fb ? fb->buf : nullptr; }
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size_t getWidth() const { return fb ? fb->width : 0; }
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size_t getHeight() const { return fb ? fb->height : 0; }
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size_t getLength() const { return fb ? fb->len : 0; }
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};
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static void init();
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static Frame capture();
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};
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17
include/config.h
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17
include/config.h
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#pragma once
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#include <Arduino.h>
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namespace Config {
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// Hardware Pins (ESP32-CAM AI-Thinker)
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constexpr int PIN_CAM_PWDN = 32;
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constexpr int PIN_CAM_RESET = -1;
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// ... (Add standard camera pins here to keep main clean) ...
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// Printer Pins
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constexpr int PIN_PRINTER_RX = 14;
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constexpr int PIN_PRINTER_TX = 15;
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// Settings
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constexpr int PRINTER_WIDTH = 384;
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constexpr int BAUD_RATE = 9600; // Check your printer specs (some are 19200)
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}
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11
include/image_processor.h
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include/image_processor.h
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#pragma once
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#include "camera_service.h"
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#include "printer_service.h"
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#include "settings_service.h"
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class ImageProcessor
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{
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public:
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static void processAndPrint(const CameraService::Frame &frame, PrinterService &printer, const AppSettings &settings);
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static void uploadImage(const uint8_t *bitmap, int size, const String &url);
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};
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31
include/printer_service.h
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31
include/printer_service.h
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#pragma once
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#include <Arduino.h>
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#include <Adafruit_Thermal.h>
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#include "config.h"
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class PrinterService
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{
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private:
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HardwareSerial *printerSerial;
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Adafruit_Thermal *printer;
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static PrinterService *instance;
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PrinterService();
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public:
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PrinterService(const PrinterService &) = delete;
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PrinterService &operator=(const PrinterService &) = delete;
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static void init();
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static PrinterService &getInstance();
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void wake();
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void sleep();
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void feed(int lines);
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void setHeat(uint8_t heatTime);
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void printBitmap(int w, int h, const uint8_t *bitmap);
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void printText(const String &text);
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};
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41
include/settings_service.h
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41
include/settings_service.h
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#pragma once
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#include <Arduino.h>
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#include <Preferences.h>
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#include <WebServer.h>
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struct AppSettings
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{
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// Camera
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int contrast = 0; // -2 to 2
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int brightness = 0; // -2 to 2
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bool vFlip = false;
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bool hMirror = false;
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// Printer
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int heatTime = 120; // 0-255 (Higher = darker but slower)
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int heatInterval = 50; // 0-255
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// Upload
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String uploadUrl = ""; // e.g., "http://192.168.1.10:3000/upload"
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bool enableUpload = false;
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};
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class SettingsService
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{
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private:
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Preferences prefs;
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WebServer server;
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AppSettings currentSettings;
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bool wifiConnected = false;
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void setupRoutes();
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void loadSettings();
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public:
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SettingsService();
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void begin();
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void handle();
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AppSettings &get() { return currentSettings; }
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void save();
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};
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