Add screenshot functionality and new level scene to game manager

This commit is contained in:
2025-06-05 01:00:10 +02:00
parent df154a786c
commit 039dc1d5e5
4 changed files with 23 additions and 3 deletions

View File

@@ -17,6 +17,8 @@ config/name_localized={
}
config/version="in-dev"
run/main_scene="uid://cl00e2ocomk3m"
config/use_custom_user_dir=true
config/custom_user_dir_name="MrBrickAdventures"
config/features=PackedStringArray("4.4", "GL Compatibility")
run/max_fps=180
boot_splash/bg_color=Color(0, 0, 0, 1)
@@ -153,6 +155,11 @@ pause={
}
switch_movement={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194336,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
screenshot={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
@@ -160,7 +167,6 @@ switch_movement={
[internationalization]
locale/translations=PackedStringArray("res://translations.en.translation", "res://translations.pl.translation")
locale/test="pl"
[layer_names]